Merge origin/main and preserve nonblocking project entry
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This commit is contained in:
inman
2026-09-07 12:53:55 +08:00
66 changed files with 4068 additions and 519 deletions

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@@ -106,6 +106,17 @@ export const GAME_RESOURCE_BUNDLED_RELEASE_ID = '00000000-0000-4000-8000-0000000
export const PROJECT_SCAFFOLD_PLUGIN_ID = 'makelore.project-scaffold' as const;
export const PROJECT_SCAFFOLD_BUNDLED_RELEASE_ID = '00000000-0000-4000-8000-000000000303' as const;
/**
* Project-wide Plugins materialize all of their Skills for every parent Agent
* once the Plugin is enabled for that project. They never require a separate
* Agent Skill assignment.
*/
export function isProjectWideCodingPluginId(pluginId: string): boolean {
return pluginId === DATA_SERVICE_PLUGIN_ID
|| pluginId === GAME_RESOURCE_PLUGIN_ID
|| pluginId === PROJECT_SCAFFOLD_PLUGIN_ID;
}
export const CODE_OWNED_OPTIONAL_BUNDLED_RELEASES = Object.freeze({
[GAME_RESOURCE_PLUGIN_ID]: Object.freeze({
releaseId: GAME_RESOURCE_BUNDLED_RELEASE_ID,