Merge origin/main and preserve nonblocking project entry
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@@ -6,17 +6,18 @@
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| Marketplace catalog and Account Library | Signed-in Renderer intent | bounded Host API → Main Marketplace client/cache → Works Square catalog, Library, resolve, Admission, and download APIs | Main binds requests to the current Account and response generation. Free acquisition changes only Account Library; it does not install, enable a project, assign an Agent Skill, or authorize runtime execution. |
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| Marketplace device installation | Account Library entry and explicit channel | Main resolve/Admission/download → descriptor/signature/archive/client compatibility verification → immutable Package Store index switch | Stable and explicit Beta remain distinct even when they resolve to the same immutable Release. Failed install/update retains the previous current release; explicit uninstall waits only for protecting worker/account references and completes after the final worker exits. |
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| Official bundled Plugin acquisition | Account Library entry for Game Resource or Project Scaffold | server stable bundled Release/Admission + exact MakeLore resource package | Free acquisition changes Library only; project enablement and Agent assignment remain separate. No device download, update, Beta, artifact signature, or device-uninstall action exists for either code-owned identity. Game Resource is hosted; Project Scaffold is `skill_only` and may execute only its bundled `.mjs`. Historical Hosted Web Search entries are ignored. |
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| Code-owned official Plugin activation | System-included Data Service or Account Library entry for Game Resource / Project Scaffold | existing delivery/acquisition + project enablement + exact MakeLore resource package | Delivery/acquisition and project enablement remain separate. Once enabled, all three identities enter every parent Agent without assignment; child Agents remain empty. No device download, update, Beta, artifact signature, or device-uninstall action exists for these code-owned identities. Project Scaffold may execute only its bundled `.mjs`; historical Hosted Web Search entries are ignored. |
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| Selected-model Web Search | Parent Pi turn with an explicitly supported selected model | `makelore_web_search` core tool → frozen model/provider/credential request with provider-native forced search → ordinary model response/usage | No Marketplace Release, Account Library, Admission, Hosted Web Search client, Plugin Charge, or `agent_browser` fallback participates. Unsupported selected models expose no tool; child workers receive none. |
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| Conversation-driven Device Package install | Agent tool inspects npm/Git/absolute local Plugin/loose Skill source | Main preview → distinct later user confirmation → immutable device-package generation → new/idle parent worker resources | Renderer has no install picker. Lifecycle scripts never run. Pi extensions and non-empty Skill `scripts/` are disclosed as desktop-user executable code before confirmation. Active workers retain their frozen generation until the turn settles; child workers remain empty. |
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| Effective Plugin worker snapshot | Installed trusted package or acquired official bundled definition + project selection + Agent assignments + current server policy | effective resolver → Registry/resource loader/Extension Host/tool catalog → parent Pi worker | One frozen snapshot supplies Skills, tools, package roots, and runtime authorization. Disable, account/project switch, logout, Renderer crash, Main shutdown, or worker generation change invalidates future actions without mutating persisted unknown assignments; child workers receive no Plugin projection. |
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| Effective Plugin worker snapshot | Installed trusted package or code-owned official definition + project selection + applicable Agent assignments + current server policy | effective resolver → Registry/resource loader/Extension Host/tool catalog → parent Pi worker | One frozen snapshot supplies Skills, tools, package roots, and runtime authorization. Data Service、Game Resource 与 Project Scaffold 直接按项目启用状态取得资源;Agent assignment 只对采用该范围的其他 Plugin 保持权威。Disable、账号/项目切换、logout、Renderer crash、Main shutdown 或 worker generation 变化会使后续动作失效,但不改写持久化的未知 assignment;child worker 不接收 Plugin 投影。 |
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| Plugin workspace navigation | Project Configuration `插件` ResourceCard or compatibility URL | `/project-config/plugins` → Project Configuration remains mounted → same-page wide Plugin sheet → unified Plugin stores/Main routes | Code sidebar has no standalone Plugin entry. `/plugins` and old Plugin URLs only preserve query/filter intent while redirecting; embedding does not merge acquisition, install, project enablement, assignment, runtime authorization, or billing lifecycles. |
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| Hosted Game Resource operation | Eligible parent `makelore.game-resource` tool call plus explicit confirmation | frozen Plugin adapter → capability Registry → Main `GameResourceClient` → fixed Works Square game-resource route → provider-neutral receipt/result | Server policy owns pricing, payer, Admission and receipt state. Stable logical operation identity survives response loss/Main restart; `submission_unknown` is not replayed as a fresh request. Result saving uses a bounded project-relative path and the existing project write lease. |
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| Hosted Game Resource operation and delivery | Eligible parent `makelore.game-resource` generate call plus one explicit confirmation | frozen Plugin adapter → Main delivery coordinator → one `GameResourceClient` submission → internal status polling → all terminal downloads → `assets/generated/game-resource/<executionId>/` in the frozen original project | Server policy owns pricing、payer、Admission 与 Provider receipt state;Main owns the durable local delivery receipt and filesystem. `submission_unknown` 不会作为新请求重放。重启或重试只恢复下载/保存,共享项目写租约仅在终态落盘期间持有;Agent 只收到一张进度/结果卡片,不暴露 status/save 工具,也不要求第二次确认。 |
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| 桌面认证生命周期 | Renderer 登录、刷新与注销请求 | Host API → Main Works Session → Works Square `/api/auth/{login,mobile-login,refresh,logout}` → one-feel auth | Main 加密持有并先持久化轮换 token;客户端不携带 OAuth client secret;连续 7 天未使用才清除会话,终止性 `400`/`401` fail closed |
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| Account Token Points V2 | 已登录账号菜单、窗口 focus 或重新可见 | Renderer → Main `/api/works/billing/points` → Works Square `/api/billing/points` → safe balance projection | 可管理会员的账号获得规范字符串点数与套餐/周期元数据;非管理者的精确字段全部置空,只投影 `shared_available`、共享/青少年类型和升级责任。旧 rolling-window usage API 与 stale event 不再参与。 |
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| 用户模块入口策略 | 会话恢复 / 登录 / 刷新 | Electron Main → Works `/api/auth/me` → 三布尔安全投影 → Renderer auth store → 卡片/路由/provider gate | 缺失对象或字段默认 `true`;`design` 映射 `painting`;额外旧字段被忽略;终止性 `401` 清理 Main/Renderer 会话;全局 `/settings` 不受 Code gate |
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| 项目创建 | 新建项目对话框中的目录选择 | Renderer 内部默认 `interactive_ai_app` → Host API → Main 生成 UUID 并原子初始化 | 普通用户不选择类型、模板或项目身份;只生成 `.makelore/project.json` 与 `knowledge/`,随后直接进入 `/chat`。既有 `custom`/历史类型和底层兼容入口仍保留 |
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| 旧项目身份补齐 | 有效 `.makelore/project.json` 仅缺 `projectId` | Main serialized config read/repair → canonical UUID persisted once | 并发读取共享同一次修复;原始 UUID、bind/independent-copy 控件不进入普通 UI。其他缺失或无效 metadata 仍是配置错误;`initialized` 不阻断有效项目 |
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| 显式项目脚手架 | 用户为已获取、项目启用并分配给 Agent 的 Project Scaffold Plugin 明确要求初始化 | Pi `bash` + 项目 write lease → `MAKELORE_NODE_EXECUTABLE` → bundled `makelore-project-scaffold` 脚本 | 固定六文件目标;全量预检、不覆盖、受控失败只回滚本次路径;不安装依赖、不联网、不构建、不上传、不提审;下载 artifact 不参与 |
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| 显式项目脚手架 | 用户在已获取且项目启用的 Project Scaffold Plugin 下明确要求初始化 | Main-owned effective resolver 自动向该项目父 Agent 提供 Skill → Pi `bash` + 项目 write lease → `MAKELORE_NODE_EXECUTABLE` → bundled `makelore-project-scaffold` 脚本 | 不要求伙伴分配,也不是项目创建或聊天前置条件;child 仍为空。固定六文件目标;全量预检、不覆盖、受控失败只回滚本次路径;不安装依赖、不联网、不构建、不上传、不提审;下载 artifact 不参与。 |
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| 一键提交 | `ProjectPublishAction` | Renderer capability → Host API → Main 本地 npm/Vite build → built snapshot preflight → source+built+contract 上传 | 只对规范交互式 AI 应用(含读取时归一的历史别名)开放;首次 create 通过单一 multipart 合同原子提交文字资料与必选 PNG/JPEG/WebP 封面,创建失败或冲突不上传版本;已有 draft/published 只提交版本并沿用云端资料/封面,不做无条件 metadata PATCH |
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| 构建产物预检 | Main-owned built snapshot | 一次性 loopback origin → fresh Electron WebContents/CDP(桌面、移动) | 检查错误、白屏和外域;不调用 Playwright,检查与上传归档相同字节,但不产生可信 receipt |
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| 提交绑定 | 云端成功上传响应 | Main → submission binding v2 | 只持久化成功的 app/version/review/hash;落盘失败返回固定告警但不反转提交 |
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@@ -29,6 +30,7 @@
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| AI 编程上下文压缩 | Renderer compact action / Pi compaction events | correlated compact RPC → target projector → Snapshot/Patch timeline | Pi `0.84.2` 的手动 compact 不发 `agent_settled`;RPC success 或权威 compaction failure 终结 compact 并 exactly-once 释放对应 ownership,不提前结算普通 prompt |
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| AI 编程 Provider 错误 | Pi logical-thread Provider 请求 | selected thread-local credential store → Main AI proxy → Works 模型上游 → projector safe error | 确定性的 Works user-context 缺失使缓存 gateway credential 过期、返回非重试认证失败且不重放请求;Renderer 只看到固定 Provider-auth 提示,不能把它解释为 Pi 崩溃 |
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| AI 编程子 Agent | parent logical thread `subagent.v1` tool call | explicit extension → authenticated Main bridge → scheduler → independent ephemeral Pi child process | child 并发最多 4、单次最多 8、禁止递归;child 使用 FIFO 进程预算 8,shared parent 逻辑线程不各占一个 process lease;coding child 与 parent 共用项目 write lease,父 abort/crash/generation 失效必须清理 child 与 permit |
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| 共享开发浏览器 | 用户面板打开或 parent Agent `agent_browser open` | 当前项目身份 → Main-owned browser route/module → sandboxed `WebContentsView` + bounded CDP → 同一 Renderer 右侧 viewport/Console/Network | Agent 发起打开后先通知 Renderer 展示并最多等待 5 秒取得当前 generation 的可见 bounds;项目 id 仅允许具备 Renderer capability 的请求使用。非 Web、文件注入、跨目标及宿主级 CDP 被拒绝;诊断 owner 释放到零后停止采集。 |
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| 客户端更新检查 | 设置页 | Renderer update store → IPC → Main AppUpdater → 目标 feed | Main 记录并重抛原始错误;Renderer 只显示去重、脱敏的单条提示,稳定源缺包不伪装为最新版 |
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| Design Workspace load | Canvas 中央区与右侧 Works rail | Renderer Host API → Main-owned Works Square V2 adapter → current Workspace/Direction/Living Form projection | 一个 Workspace 公开一个 current Direction 与 persistent Agent Session;右 rail 只选择/创建/删除 Workspace,conversation timeline 是交互历史,不是独立 authority object |
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| Design input and reconciliation | Chat/direct edit/decision/proposal/lock/Asset binding/restore | Renderer draft → Main → `design.input.apply` → canonical Direction projection | 全部进入同一 reducer;accepted 前 draft 保持本地,revision conflict 刷新权威投影,unknown result 复用原 command/operation identity |
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