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NianAIGC/runtime/nianxx-play/content/seedance-starter/README.md
2026-05-29 10:26:02 +08:00

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# Seedance Starter Content
This folder contains startup reference content extracted from the Seedance 2.0 guide. It is meant to support a reference-first creation flow: users choose a proven example/template first, then replace materials or upload custom references later.
## Files
- `catalog.json`: case-level catalog with prompts, source attribution, local asset paths, public asset URLs, display metadata, and interaction hints.
- `creation-modes.json`: unified product-facing studio definition and startup example IDs.
- `../../public/seedance-starter-assets/`: downloaded images, thumbnails, reference videos, and result videos.
## Imported Content
- `music_sync_ad`: 4 guide cases from `09-music-sync.md`; product UI now shows them in the unified studio template strip.
- `creative_remix`: 8 guide cases from `03-creative-effects.md`.
- Total: 14 cases and 85 local asset records, including local promo starter examples.
## UI Usage Pattern
For the studio entry, read `creation-modes.json`. The app now has one canonical mode, `video_studio`.
For the reference gallery, use the app helper `getReferenceTemplates()`. Any legacy mode argument is accepted for compatibility but no longer filters the template list:
```js
const examples = getReferenceTemplates();
```
For a selectable reference card:
- Use `case.display.coverPublicUrl` as the thumbnail.
- Use `case.display.referenceVideoPublicUrl` for previewing the reference video.
- Use `case.display.resultVideoPublicUrl` for showing the generated example.
- Use `case.display.selectableAsReferenceTemplate` to decide whether the card can be used as a one-click reference template.
## Product Interpretation
### Unified Video Studio
All music-sync, creative-remix,旁白, and达人 examples are presented as reference templates in one studio. The template provides style, rhythm, camera, transition, and effect reference; the user always edits project information, optional avatar/outfit, and storyboard scenes in the same storyboard editor.
Core editor: `storyboard_cards`.
## Attribution
Source repository: https://github.com/EvoLinkAI/awesome-seedance-2-guide
Imported pages:
- https://github.com/EvoLinkAI/awesome-seedance-2-guide/blob/main/use-cases/zh-CN/09-music-sync.md
- https://github.com/EvoLinkAI/awesome-seedance-2-guide/blob/main/use-cases/zh-CN/03-creative-effects.md
Keep attribution metadata in downstream tools unless you replace these startup examples with owned/licensed content.