feat: 第一次上传代码
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96
node_modules/lottie-web/player/js/utils/helpers/assetManager.js
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96
node_modules/lottie-web/player/js/utils/helpers/assetManager.js
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import createTag from './html_elements';
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import createNS from './svg_elements';
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import featureSupport from '../featureSupport';
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var lumaLoader = (function () {
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var id = '__lottie_element_luma_buffer';
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var lumaBuffer = null;
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var lumaBufferCtx = null;
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var svg = null;
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// This alternate solution has a slight delay before the filter is applied, resulting in a flicker on the first frame.
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// Keeping this here for reference, and in the future, if offscreen canvas supports url filters, this can be used.
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// For now, neither of them work for offscreen canvas, so canvas workers can't support the luma track matte mask.
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// Naming it solution 2 to mark the extra comment lines.
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/*
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var svgString = [
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'<svg xmlns="http://www.w3.org/2000/svg">',
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'<filter id="' + id + '">',
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'<feColorMatrix type="matrix" color-interpolation-filters="sRGB" values="',
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'0.3, 0.3, 0.3, 0, 0, ',
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'0.3, 0.3, 0.3, 0, 0, ',
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'0.3, 0.3, 0.3, 0, 0, ',
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'0.3, 0.3, 0.3, 0, 0',
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'"/>',
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'</filter>',
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'</svg>',
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].join('');
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var blob = new Blob([svgString], { type: 'image/svg+xml' });
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var url = URL.createObjectURL(blob);
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*/
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function createLumaSvgFilter() {
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var _svg = createNS('svg');
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var fil = createNS('filter');
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var matrix = createNS('feColorMatrix');
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fil.setAttribute('id', id);
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matrix.setAttribute('type', 'matrix');
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matrix.setAttribute('color-interpolation-filters', 'sRGB');
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matrix.setAttribute('values', '0.3, 0.3, 0.3, 0, 0, 0.3, 0.3, 0.3, 0, 0, 0.3, 0.3, 0.3, 0, 0, 0.3, 0.3, 0.3, 0, 0');
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fil.appendChild(matrix);
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_svg.appendChild(fil);
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_svg.setAttribute('id', id + '_svg');
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if (featureSupport.svgLumaHidden) {
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_svg.style.display = 'none';
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}
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return _svg;
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}
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function loadLuma() {
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if (!lumaBuffer) {
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svg = createLumaSvgFilter();
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document.body.appendChild(svg);
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lumaBuffer = createTag('canvas');
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lumaBufferCtx = lumaBuffer.getContext('2d');
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// lumaBufferCtx.filter = `url('${url}#__lottie_element_luma_buffer')`; // part of solution 2
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lumaBufferCtx.filter = 'url(#' + id + ')';
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lumaBufferCtx.fillStyle = 'rgba(0,0,0,0)';
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lumaBufferCtx.fillRect(0, 0, 1, 1);
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}
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}
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function getLuma(canvas) {
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if (!lumaBuffer) {
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loadLuma();
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}
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lumaBuffer.width = canvas.width;
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lumaBuffer.height = canvas.height;
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// lumaBufferCtx.filter = `url('${url}#__lottie_element_luma_buffer')`; // part of solution 2
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lumaBufferCtx.filter = 'url(#' + id + ')';
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return lumaBuffer;
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}
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return {
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load: loadLuma,
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get: getLuma,
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};
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});
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function createCanvas(width, height) {
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if (featureSupport.offscreenCanvas) {
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return new OffscreenCanvas(width, height);
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}
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var canvas = createTag('canvas');
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canvas.width = width;
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canvas.height = height;
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return canvas;
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}
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const assetLoader = (function () {
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return {
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loadLumaCanvas: lumaLoader.load,
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getLumaCanvas: lumaLoader.get,
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createCanvas: createCanvas,
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};
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}());
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export default assetLoader;
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