# [Game Title] — Tasks Project Version: v0.1.0 Document Revision: 1 Last Updated By: > Every Agent reads and maintains this current-version task context. Keep specialized facts in role-owned artifacts and link them here. Record owner, status, acceptance, evidence, blockers, version proposals, and next action. ## Now ### TASK-001 — [Player-visible outcome] - **Design source:** [§ exact GDD heading, SYS-###, or concise defect note] - **Why now:** [Risk reduced, loop completed, or evidence needed] - **Playable slice:** [Start condition → player action → feedback/result → retry/continue] #### Acceptance criteria — 1 to 3 - [ ] [Observable behavior in the target play environment] - [ ] [Critical rule, failure, or edge case] - [ ] [Feedback, recovery, or complete-loop condition] #### Non-goals — maximum 3 - [Behavior, content, or polish explicitly outside this task] - [Optional exclusion] - [Optional exclusion] #### Completion evidence — 1 to 3 - [ ] [Build/test command and result] - [ ] [Playtest path and observed result] - [ ] [Optional screenshot, recording, log, or URL] ## Next — maximum 3 1. **TASK-002 — [Player-visible outcome]** — Design: [§ heading/SYS-###/defect note] — [Why it follows] 2. **TASK-003 — [Player-visible outcome]** — Design: [§ heading/SYS-###/defect note] — [Why it follows] 3. **TASK-004 — [Player-visible outcome]** — Design: [§ heading/SYS-###/defect note] — [Why it follows] ## Blocked | Task | Design reference | Blocker | Evidence already gathered | Unblock condition/owner | |---|---|---|---|---| | [TASK-### — outcome] | [§ heading/SYS-###] | [Specific missing input or dependency] | [Link/result] | [Concrete condition and responsible person if known] | ## Version Proposals | Proposed version | Level | Proposed by | Reason | Affected artifacts | Status | |---|---|---|---|---|---| | [v0.2.0] | [PATCH/MINOR/MAJOR] | [stable-agent-id] | [Why a new version is needed] | [Files/areas] | proposed | ## Last verified - **Date/build:** [YYYY-MM-DD + URL/tag/commit] - **Environment:** [Device, browser/runtime, display, and input] - **Verified path:** [Start → core action → result → retry/continue] - **Checks passed:** [Build/runtime/console/playtest results] - **Known issue:** [Most important remaining issue, or “None known”] ## Promotion rule When `Now` is complete: 1. Record up to three pieces of completion evidence and update `Last verified`. 2. Propagate any design discovery to the applicable GDD section or defect note before closing the task. 3. Promote at most one `Next` task that attacks the largest current risk or closes the most important playable loop. If none is justified, leave `Now` explicitly empty.