docs: integrate unified plugin workspace

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2026-09-03 15:55:58 +08:00
parent d7058e6383
commit fcdc1b2f6e
10 changed files with 120 additions and 1222 deletions

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@@ -56,9 +56,10 @@
never run. Pi extensions execute with desktop-user authority after that fact is shown
in confirmation. New and idle parent workers refresh automatically, active parents
switch only after settlement, and child workers never inherit Device Package resources.
- Device Packages appear separately from Official Plugins in My Plugins and never enter
Account Library, Marketplace Package Store, Release, Channel, Admission, project
enablement, Agent assignment, or server billing state.
- Device Packages appear as a separate `本机` source beside Official Plugins in the
unified `/plugins` workspace and never enter Account Library, Marketplace Package
Store, Release, Channel, Admission, project enablement, Agent assignment, or server
billing state.
- 面向用户的 AI 编程新建流程必须在 `mini_game`、`mini_program`、`custom` 中选择;`ProjectType` 是产品类型,创建后不能通过 UI 或 Host API 修改,未传类型的兼容 API 调用按 `custom` 处理。
- 新建小游戏和小程序会生成平台固定版本的受控 Vite 发布模板,并可使用项目配置中的单一“提交审核”入口;`custom` 和缺少类型字段的旧项目不提供一键发布。
- `ProjectType` 不等于 `BuildPreset`:第一期两个可发布产品类型都映射到内部受控 Vite preset;本地 `projectType` 不是授权边界,Main-owned 安全打包、Host API 和服务端包体校验仍必须执行。
@@ -138,4 +139,4 @@
## Last Reviewed
2026-08-31
2026-09-03