merge: integrate remote main
This commit is contained in:
@@ -9,12 +9,15 @@
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| Code-owned official Plugin activation | System-included Data Service or Account Library entry for Game Resource / Project Scaffold | existing delivery/acquisition + project enablement + exact MakeLore resource package | Delivery/acquisition and project enablement remain separate. Once enabled, all three identities enter every parent Agent without assignment; child Agents remain empty. No device download, update, Beta, artifact signature, or device-uninstall action exists for these code-owned identities. Project Scaffold may execute only its bundled `.mjs`; historical Hosted Web Search entries are ignored. |
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| Selected-model Web Search | Parent Pi turn with an explicitly supported selected model | `makelore_web_search` core tool → frozen model/provider/credential request with provider-native forced search → ordinary model response/usage | No Marketplace Release, Account Library, Admission, Hosted Web Search client, Plugin Charge, or `agent_browser` fallback participates. Unsupported selected models expose no tool; child workers receive none. |
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| Conversation-driven Device Package install | Agent tool inspects npm/Git/absolute local Plugin/loose Skill source | Main preview → distinct later user confirmation → immutable device-package generation → new/idle parent worker resources | Renderer has no install picker. Lifecycle scripts never run. Pi extensions and non-empty Skill `scripts/` are disclosed as desktop-user executable code before confirmation. Active workers retain their frozen generation until the turn settles; child workers remain empty. |
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| Effective Plugin worker snapshot | Installed trusted package or code-owned official definition + project selection + applicable Agent assignments + current server policy | effective resolver → Registry/resource loader/Extension Host/tool catalog → parent Pi worker | One frozen snapshot supplies Skills, tools, package roots, and runtime authorization. Data Service, Game Resource, and Project Scaffold derive their applicable resource set directly from project enablement; assignments remain authoritative only for other Plugin identities that use that scope. Disable, account/project switch, logout, Renderer crash, Main shutdown, or worker generation change invalidates future actions without mutating persisted unknown assignments; child workers receive no Plugin projection. |
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| Hosted Game Resource operation and delivery | Eligible parent `makelore.game-resource` generate call plus one explicit confirmation | frozen Plugin adapter → Main delivery coordinator → one `GameResourceClient` submission → internal status polling → all terminal downloads → `assets/generated/game-resource/<executionId>/` in the frozen original project | Server policy owns pricing, payer, Admission and Provider receipt state; Main owns the durable local delivery receipt and filesystem. `submission_unknown` is not replayed as a fresh request. Restart/retry resumes download/save only, the shared project write lease is held only during terminal materialization, and the Agent receives one progress/result card rather than status/save tools or a second confirmation. |
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| Effective Plugin worker snapshot | Installed trusted package or code-owned official definition + project selection + applicable Agent assignments + current server policy | effective resolver → Registry/resource loader/Extension Host/tool catalog → parent Pi worker | One frozen snapshot supplies Skills, tools, package roots, and runtime authorization. Data Service、Game Resource 与 Project Scaffold 直接按项目启用状态取得资源;Agent assignment 只对采用该范围的其他 Plugin 保持权威。Disable、账号/项目切换、logout、Renderer crash、Main shutdown 或 worker generation 变化会使后续动作失效,但不改写持久化的未知 assignment;child worker 不接收 Plugin 投影。 |
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| Plugin workspace navigation | Project Configuration `插件` ResourceCard or compatibility URL | `/project-config/plugins` → Project Configuration remains mounted → same-page wide Plugin sheet → unified Plugin stores/Main routes | Code sidebar has no standalone Plugin entry. `/plugins` and old Plugin URLs only preserve query/filter intent while redirecting; embedding does not merge acquisition, install, project enablement, assignment, runtime authorization, or billing lifecycles. |
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| Hosted Game Resource operation and delivery | Eligible parent `makelore.game-resource` generate call plus one explicit confirmation | frozen Plugin adapter → Main delivery coordinator → one `GameResourceClient` submission → internal status polling → all terminal downloads → `assets/generated/game-resource/<executionId>/` in the frozen original project | Server policy owns pricing、payer、Admission 与 Provider receipt state;Main owns the durable local delivery receipt and filesystem. `submission_unknown` 不会作为新请求重放。重启或重试只恢复下载/保存,共享项目写租约仅在终态落盘期间持有;Agent 只收到一张进度/结果卡片,不暴露 status/save 工具,也不要求第二次确认。 |
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| 桌面认证生命周期 | Renderer 登录、刷新与注销请求 | Host API → Main Works Session → Works Square `/api/auth/{login,mobile-login,refresh,logout}` → one-feel auth | Main 加密持有并先持久化轮换 token;客户端不携带 OAuth client secret;连续 7 天未使用才清除会话,终止性 `400`/`401` fail closed |
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| 用户模块入口策略 | 会话恢复 / 登录 / 刷新 | Electron Main → Works `/api/auth/me` → 四布尔安全投影 → Renderer auth store → 卡片/路由/provider gate | 缺失对象或字段默认 `true`;`design` 映射 `painting`;终止性 `401` 清理 Main/Renderer 会话;全局 `/settings` 不受 Code gate |
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| 项目创建 | 新建项目对话框 | Host API → Main 项目初始化 | 固定 `interactive_ai_app` 或 `custom`,只生成 `.makelore/project.json` 与 `knowledge/`;历史双类型在读取边界归一,不因读取改写 |
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| 显式项目脚手架 | 用户在已获取且项目启用的 Project Scaffold Plugin 下明确要求初始化 | Main-owned effective resolver 自动向该项目父 Agent 提供 Skill → Pi `bash` + 项目 write lease → `MAKELORE_NODE_EXECUTABLE` → bundled `makelore-project-scaffold` 脚本 | 不要求伙伴分配;child 仍为空。固定六文件目标;全量预检、不覆盖、受控失败只回滚本次路径;不安装依赖、不联网、不构建、不上传、不提审;下载 artifact 不参与 |
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| Account Token Points V2 | 已登录账号菜单、窗口 focus 或重新可见 | Renderer → Main `/api/works/billing/points` → Works Square `/api/billing/points` → safe balance projection | 可管理会员的账号获得规范字符串点数与套餐/周期元数据;非管理者的精确字段全部置空,只投影 `shared_available`、共享/青少年类型和升级责任。旧 rolling-window usage API 与 stale event 不再参与。 |
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| 用户模块入口策略 | 会话恢复 / 登录 / 刷新 | Electron Main → Works `/api/auth/me` → 三布尔安全投影 → Renderer auth store → 卡片/路由/provider gate | 缺失对象或字段默认 `true`;`design` 映射 `painting`;额外旧字段被忽略;终止性 `401` 清理 Main/Renderer 会话;全局 `/settings` 不受 Code gate |
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| 项目创建 | 新建项目对话框中的目录选择 | Renderer 内部默认 `interactive_ai_app` → Host API → Main 生成 UUID 并原子初始化 | 普通用户不选择类型、模板或项目身份;只生成 `.makelore/project.json` 与 `knowledge/`,随后直接进入 `/chat`。既有 `custom`/历史类型和底层兼容入口仍保留 |
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| 旧项目身份补齐 | 有效 `.makelore/project.json` 仅缺 `projectId` | Main serialized config read/repair → canonical UUID persisted once | 并发读取共享同一次修复;原始 UUID、bind/independent-copy 控件不进入普通 UI。其他缺失或无效 metadata 仍是配置错误;`initialized` 不阻断有效项目 |
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| 显式项目脚手架 | 用户在已获取且项目启用的 Project Scaffold Plugin 下明确要求初始化 | Main-owned effective resolver 自动向该项目父 Agent 提供 Skill → Pi `bash` + 项目 write lease → `MAKELORE_NODE_EXECUTABLE` → bundled `makelore-project-scaffold` 脚本 | 不要求伙伴分配,也不是项目创建或聊天前置条件;child 仍为空。固定六文件目标;全量预检、不覆盖、受控失败只回滚本次路径;不安装依赖、不联网、不构建、不上传、不提审;下载 artifact 不参与。 |
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| 一键提交 | `ProjectPublishAction` | Renderer capability → Host API → Main 本地 npm/Vite build → built snapshot preflight → source+built+contract 上传 | 只对规范交互式 AI 应用(含读取时归一的历史别名)开放;首次 create 通过单一 multipart 合同原子提交文字资料与必选 PNG/JPEG/WebP 封面,创建失败或冲突不上传版本;已有 draft/published 只提交版本并沿用云端资料/封面,不做无条件 metadata PATCH |
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| 构建产物预检 | Main-owned built snapshot | 一次性 loopback origin → fresh Electron WebContents/CDP(桌面、移动) | 检查错误、白屏和外域;不调用 Playwright,检查与上传归档相同字节,但不产生可信 receipt |
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| 提交绑定 | 云端成功上传响应 | Main → submission binding v2 | 只持久化成功的 app/version/review/hash;落盘失败返回固定告警但不反转提交 |
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@@ -27,18 +30,18 @@
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| AI 编程上下文压缩 | Renderer compact action / Pi compaction events | correlated compact RPC → target projector → Snapshot/Patch timeline | Pi `0.84.2` 的手动 compact 不发 `agent_settled`;RPC success 或权威 compaction failure 终结 compact 并 exactly-once 释放对应 ownership,不提前结算普通 prompt |
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| AI 编程 Provider 错误 | Pi logical-thread Provider 请求 | selected thread-local credential store → Main AI proxy → Works 模型上游 → projector safe error | 确定性的 Works user-context 缺失使缓存 gateway credential 过期、返回非重试认证失败且不重放请求;Renderer 只看到固定 Provider-auth 提示,不能把它解释为 Pi 崩溃 |
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| AI 编程子 Agent | parent logical thread `subagent.v1` tool call | explicit extension → authenticated Main bridge → scheduler → independent ephemeral Pi child process | child 并发最多 4、单次最多 8、禁止递归;child 使用 FIFO 进程预算 8,shared parent 逻辑线程不各占一个 process lease;coding child 与 parent 共用项目 write lease,父 abort/crash/generation 失效必须清理 child 与 permit |
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| 共享开发浏览器 | 用户面板打开或 parent Agent `agent_browser open` | 当前项目身份 → Main-owned browser route/module → sandboxed `WebContentsView` + bounded CDP → 同一 Renderer 右侧 viewport/Console/Network | Agent 发起打开后先通知 Renderer 展示并最多等待 5 秒取得当前 generation 的可见 bounds;项目 id 仅允许具备 Renderer capability 的请求使用。非 Web、文件注入、跨目标及宿主级 CDP 被拒绝;诊断 owner 释放到零后停止采集。 |
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| 客户端更新检查 | 设置页 | Renderer update store → IPC → Main AppUpdater → 目标 feed | Main 记录并重抛原始错误;Renderer 只显示去重、脱敏的单条提示,稳定源缺包不伪装为最新版 |
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| Design Workspace load | Canvas/Sidebar | Renderer Host API → Main-owned Works Square V2 adapter → current Workspace/Direction/Living Form projection | 一个 Workspace 公开一个 current Direction 与 persistent Agent Session;conversation timeline 是交互历史,不是独立 authority object |
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| Design Workspace load | Canvas 中央区与右侧 Works rail | Renderer Host API → Main-owned Works Square V2 adapter → current Workspace/Direction/Living Form projection | 一个 Workspace 公开一个 current Direction 与 persistent Agent Session;右 rail 只选择/创建/删除 Workspace,conversation timeline 是交互历史,不是独立 authority object |
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| Design input and reconciliation | Chat/direct edit/decision/proposal/lock/Asset binding/restore | Renderer draft → Main → `design.input.apply` → canonical Direction projection | 全部进入同一 reducer;accepted 前 draft 保持本地,revision conflict 刷新权威投影,unknown result 复用原 command/operation identity |
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| Design activity and reply streaming | Direction Gateway journal | Main 固定活动阶段归一化 → Renderer operation-scoped activity;committed assistant delta → matching provisional assistant bubble → canonical Turn | `design.assistant.progress` 只显示在对应 optimistic user message 下方,不成为消息或右侧摘要;`design.assistant.delta` 只投影已提交回复。两者都按 Workspace、Direction、operation identity 和 replay cursor 收敛,均不改写 Specification |
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| 设计有限请求生命周期 | Renderer Workspace JSON 调用 / shared Works token refresh | Main deadline → Electron transport → safe-read-only Node fallback → Host API timeout envelope | 包括取凭据、请求头和响应 body 的完整生命周期最多 30 秒;超时 abort transport 并稳定返回 `504 DESIGN_WORKSPACE_REQUEST_TIMEOUT`;透明 fallback 只允许 `GET`/`HEAD`/`OPTIONS`,mutation 不隐式重放 |
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| Design Asset binding | 当前 Workspace 已完成图片 / 本地上传 | canonical Asset → typed `asset_binding` input → Current Specification revision | 图片/视频用途由 Specification medium 和 binding role 决定;只提交真实 Workspace Asset identity,不使用本地路径或自然语言占位 |
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| Design reference alias editing | Active plan 的 final Prompt 与 binding-only reference row | `@图片N` token/add/replace/remove → typed field/collection operations → Current Specification revision | Prompt 决定图片如何参与生成;row 只管理稳定 reference/Asset identity。未绑定 alias 定点要求上传并阻止 Quote;删除时原子移除 binding 并重排后续 alias,既有 alias 不重复插入 |
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| Design Quote and confirmation | 当前 exact Specification revision | `design.quote.request` → immutable public Quote projection → `design.generation.confirm` with Quote ID | Renderer 只展示 output summary、warnings、expiry、Token Points;Provider Prompt/model/route/storage/internal billing 不下发或编辑 |
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| Design Task and Asset sync | Direction event stream / Workspace resource events / explicit refresh | Renderer Task/Asset projections | Task/Asset events独立于 Living Form;transport order 和 progress 不改写 Specification,也不授权新生成操作 |
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| 设计项目删除 | Canvas 侧栏精确项目名确认 | Renderer → Main Host API → Works Square Workspace DELETE | 删除成功后清理当前 Workspace/Direction/resources 并选择最近更新的剩余项目;结算与软删除语义由服务端负责 |
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| Prompt Museum 浏览与使用 | Canvas 侧栏“获取灵感” | Renderer → Main Host API → Works Square list/detail;选中 Prompt → 进程内 pending state → 当前 Canvas 输入框 | 只发送白名单筛选/游标;Works Token 留在 Main,Prompt 不自动发送,Museum 不包含客户端静态数据集 |
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| Learning 项目浏览 | Learning 项目列表 / README 详情 | Renderer → typed Host API → Main fixed list/detail routes → Works Square published projects;README 图片节点 → 远程 HTTPS origin | 保留登录与 `module_access.learning`;Main 严格投影分页项目 DTO,README 禁用原始 HTML,仅图片节点可直连无凭据 HTTPS URL;封面和历史媒体仍使用受控媒体读取 |
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| Learning 项目下载 | README 详情页“下载项目” | Renderer → Host API → Main 原生保存对话框 → Works archive stream → 临时文件 → 原子重命名 | 不校验 `Content-Length`、`archiveBytes`、实际流字节数或客户端大小上限;最多五跳同 Works origin 重定向且不向重定向请求携带 Bearer;SHA-256 与 ZIP 签名匹配后才保存,Renderer 只得到 `saved` 或 `cancelled` |
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| 历史 Prompt Museum URL | `/image-prompts/*` | App replace-redirect → `/image-canvas` | 当前 Canvas 无“获取灵感”入口,App 不挂载或 lazy-load Museum 页面;保留的 Main API/auth/media 与 shared DTO 是 dormant 兼容/安全基础设施 |
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| Robot 引导式热点配网 V1(已实现、默认开启) | Robot Binding 页面 | 用户选择引导配网 → 进入固件配网模式 → Renderer 经 Host API 请求 Main 扫描 → 用户选择短效候选 → Windows/macOS Adapter 连接并核验当前 SSID → Main 打开固定 Portal → 用户在 Portal 配置 Wi-Fi → 电脑恢复互联网 → 现有六位 Binding | 精确环境值 `0` 或 capability 读取失败回退直接六位码;系统 Wi-Fi 保留兜底,Makelore 不收集 Wi-Fi 密码、不修改固件,热点发现/`bound` 都不等于可信身份或 online/ready |
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## State Ownership
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@@ -46,13 +49,14 @@
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- Main 持有刷新凭据、发布 Token、固定 npm runtime、源码/构建归档、临时目录、幂等键和 submission binding v2;Renderer 不持有归档路径、构建 origin 或自动部署状态。
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- 项目内 `.makelore/project.json` 是 `ProjectType`、Agent 与 Coding 项目配置的唯一权威;Main 在配置写入和目录复用时保持 `ProjectType` 不可变,并在打包时重新读取校验。历史 `mini_game` / `mini_program` 只在内存中归一为 `interactive_ai_app`,读取和脚手架运行不改写原文件。
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- Renderer 仅持有短效公开会话状态和提交展示状态。
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- Renderer 可持久化当前账号的四布尔模块入口策略,但不持有原始 Works profile 或 Token。新账号不继承上一账号缓存;网络/暂时上游失败可保留同会话已知策略,终止性 `401` 不得回退到默认开启。
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- Renderer 可持久化当前账号的三布尔模块入口策略,但不持有原始 Works profile 或 Token。新账号不继承上一账号缓存;网络/暂时上游失败可保留同会话已知策略,终止性 `401` 不得回退到默认开启。
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- 本地构建临时目录、HTTP origin 和预检 WebContents/partition 只属于一次调用;预检读取与 `built_archive` 相同的内存字节,但结果不写为可信上传 receipt,也不覆盖生产 opaque-origin。
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- 旧 schema v1 `submitted` 记录迁移并保留;旧 `armed`、`waiting_for_package`、`waiting_for_login`、`uploading`、`failed` 归一为 `legacy_retired`,不再启动 watcher 或上传任务。
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- AI Design Current Specification 与 current Direction 是语义权威;conversation timeline 只保存交互历史,immutable Quote 绑定精确 Specification revision,Task/Asset 属于 Workspace resource projection。
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- AI 绘画 Main 持有 Workspace 请求 deadline、底层 transport fallback 和共享 Works token refresh flight。共同等待者必须在同一有限期限内 settle,refresh flight 结束后必须释放,后续刷新可重新发起;底层 mutation transport failure 不得自动产生第二次上游请求。
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- Prompt Museum pending Prompt 是 Renderer 进程内一次性导航状态;Canvas 消费后立即清除,不进入 Workspace/Specification,直到用户主动提交 Design input。
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- Learning 不再维护客户端课程库、生成任务、player registration、进度或 runtime 状态。Main 在一次下载调用内持有当前账号快照、Works 凭据、保存路径和临时文件;账号变化或校验失败会中止并清理临时文件。历史课程数据不会被新逻辑读取,也不会自动删除。
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- 旧 Prompt Museum Store/API 不参与当前 Renderer 导航或 Canvas 状态;保留代码不得被解释为可达产品流程。
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- Retired Learning data is outside the active client state model. Historical downloaded
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course data is not read, migrated, or automatically deleted.
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- 图生图参考图与视频首帧都先归一为当前 Workspace Asset,再通过 typed binding 写入 Specification;本地路径不会进入 canonical contract。
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- Development 与 packaged Canvas 都使用 Main-owned Works Square V2 adapter。V1 DTO/local semantic adapter 与 local/cloud mode switches 已删除,不存在失败回退。
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- 注销和退出关闭本地 event stream、清除 drafts/pending state 和凭据;服务端 current Direction Session 与 semantic history 保持持久化。
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@@ -70,14 +74,13 @@
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## External Interfaces
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- Works Square 项目创建、版本上传、构建状态与 Release 状态 API。
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- Works Square `/api/auth/me` 模块权限 API;Electron Main 持有 Bearer 并只向 Renderer 投影 `programming`/`design`/`learning`/`robot` 对应的四个布尔值。
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- Works Square `/api/auth/me` 模块权限 API;Electron Main 持有 Bearer 并只向 Renderer 投影 `programming`/`design`/`robot` 对应的三个布尔值,额外旧字段被忽略。
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- 本机 Host API 的发布路由;发布路由要求 Renderer capability。
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- 本机 `/api/coding/*` project/Agent/Conversation、Snapshot/patch-batch SSE、prompt/compact/fork/recover、attachment/file/interaction/diagnostics 路由,以及 Main-owned AI 模型代理。
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- Main-owned electron-updater IPC 与 Works Square 平台/架构稳定 feed;正式安装产物发布不由 Renderer 控制。
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- 服务端安全投影后的公共 `play_url`;只接受同源 HTTPS、精确 App 路径和可信版本状态。
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- Works Square Design V2 Workspace/Direction/Living Form API、持久 Agent Gateway Session、Direction event stream,以及 `design.input.apply`、`design.quote.request`、`design.generation.confirm` stable-operation contract。
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- Works Square Prompt Museum list/detail API;Main 添加当前账号 Bearer Token,Renderer 只使用 Host API 投影。
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- Works Square Learning project list/detail/media/archive API;Main 添加当前账号 Bearer Token,并限制固定路径、DTO、封面/历史媒体 MIME/大小、归档重定向、摘要和 ZIP 签名;归档大小字段只作展示,不参与下载门禁。README 中经服务端校验的无凭据 HTTPS 图片由 Renderer 图片节点直接请求。
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- Dormant Works Square Prompt Museum list/detail/media compatibility API;Main 继续持有 Bearer 与媒体校验,当前 App 没有可达 Renderer 消费者。
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- 已实现的本机 Robot provisioning capability、固定 portal-open 与 hotspot scan/connect Host API。它们是本地 Main 操作,不读取 Works access token、不调用上游,也不接受任意 URL/SSID/BSSID/interface/profile。
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## Last Updated
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@@ -10,16 +10,17 @@
|
||||
| `electron/coding-runtime/pi/model-tools/**` and `shared/model-tools.ts` | Closed selected-model tool registry and provider-specific Web Search request shaping | The frozen selected model capability controls whether `makelore_web_search` exists. The tool uses that model/provider/credential and normal model billing; no Hosted Plugin adapter, Admission, Plugin Charge, or browser fallback exists. |
|
||||
| `electron/coding-packages/**`, `electron/api/routes/device-packages.ts`, `shared/device-packages.ts`, and `src/stores/device-packages.ts` | Main-owned conversation install preview/confirmation/commit, immutable local package generations, safe Renderer projection, and parent-worker refresh | Sources are npm, Git, absolute local Plugin directories, or loose `SKILL.md`. Lifecycle scripts are disabled; executable extensions and non-empty Skill `scripts/` run with desktop-user authority after disclosure and explicit confirmation. Every generation projects all explicitly installed and currently enabled Skills/extensions; Device Packages never join Account Library, Marketplace Package Store, Release, Channel, or Admission state. |
|
||||
| `electron/coding-plugins/adapters/game-resource.ts`, `electron/services/game-resource-client.ts`, and `electron/services/game-resource-delivery.ts` | Provider-neutral `makelore.game-resource` adapter, Main-owned Works Square transport, and durable local delivery coordinator | An eligible frozen parent submits one confirmed generation. Main polls internally, persists delivery state under userData, downloads every terminal output, and writes it to the frozen original project. A delivery retry resumes download/save only; Renderer/Pi never receive Provider URLs, credentials, balances, raw responses, Provider job IDs, or filesystem authority. |
|
||||
| `electron/api/routes/plugin-marketplace.ts`, `src/stores/{plugin-marketplace,device-packages,coding-plugins}.ts`, and `src/pages/Plugins/` | Existing Main/store authorities plus the pure unified Renderer projection for official catalog, Account Library, official package-device state, local Device Packages, retained IDs, and current-project actions | `/plugins` is the sole canonical surface; legacy Plugin routes only replace-redirect into deterministic filters. `official:`, `local:`, and `retained:` identities stay separate, source failures are isolated, and no Account token, filesystem path, Admission, package bytes, signed URL, or visible install-source picker enters Renderer. |
|
||||
| `electron/api/routes/plugin-marketplace.ts`, `src/stores/{plugin-marketplace,device-packages,coding-plugins}.ts`, `src/pages/Plugins/`, and `src/pages/ProjectConfiguration/index.tsx` | Existing Main/store authorities plus the unified Renderer projection embedded in Project Configuration | `/project-config/plugins` is the canonical same-page sheet state. `/plugins` and legacy Plugin routes only replace-redirect while preserving deterministic filters. `official:`, `local:`, and `retained:` identities stay separate, source failures are isolated, and no Account token, filesystem path, Admission, package bytes, signed URL, or visible install-source picker enters Renderer. |
|
||||
| `src/components/works/ProjectPublishAction.tsx` | 可发布项目的一键提交、云构建轮询与用户可理解状态 | 只通过 Renderer API 提交非敏感元数据;绑定告警不终止轮询 |
|
||||
| `shared/project-config.ts` and `electron/coding-projects/project-config.ts` | 规范 `ProjectType` 归一与最小项目创建 | 新写入只使用 `interactive_ai_app` / `custom`;历史 `mini_game` / `mini_program` 只读归一,项目创建只生成 metadata 与 `knowledge/` |
|
||||
| `shared/project-config.ts`, `electron/coding-projects/{project-config,project-service}.ts`, and `src/components/layout/Sidebar.tsx` | 规范 `ProjectType`、Main-owned UUID 与目录式最小项目创建 | 普通新建只要求目录,内部默认 `interactive_ai_app`,Main 自动生成 UUID;有效旧配置仅缺 `projectId` 时串行修复。既有 `custom` 和历史类型仍兼容,`initialized` 不再是导航 gate |
|
||||
| `resources/coding-plugins/project-scaffold/` and `tests/project-scaffold/` | 官方 bundled Scaffold Plugin、固定六文件模板、确定性 Node 脚本、发布要求参考与回归测试 | 通过既有 Pi `bash` write lease 和 `MAKELORE_NODE_EXECUTABLE` 显式运行;脚本信任来自固定客户端资源,而非下载 artifact;不覆盖、不安装依赖、不联网,也不复制 build/upload/review 实现 |
|
||||
| `src/lib/works-square.ts` | Renderer 侧 Works Square Host API 契约与安全错误映射 | 不接触 Token、ZIP、本地绝对路径或自动部署状态 |
|
||||
| `electron/api/routes/works.ts`, `src/lib/works-square-token-points.ts`, and `src/components/layout/Sidebar.tsx` | Token Points V2 的 Main-owned 上游代理、安全 DTO 投影、格式化与账号菜单状态 | 管理者可见规范字符串点数与周期;非管理者只见粗粒度可用性。旧 rolling-window usage contract 和 Renderer stale event 已删除。 |
|
||||
| `electron/api/routes/works.ts` | Works Host API、Renderer capability 门禁、上游安全投影 | 发布凭据、打包、上传与本地绑定均在 Main 内完成 |
|
||||
| `electron/services/project-release-builder.ts` | Main-owned 安全快照、本地 npm/Vite 构建、source+built 双归档与 v1 contract | 固定 npm 11.6.2;项目 Vite 由 lockfile 决定;Vite config/plugins 以桌面用户权限执行 |
|
||||
| `electron/services/publish-runtime.ts` | 安装包内 npm 闭包定位与 Electron Node 执行 | 不回退全局 npm/PATH;缺失或版本不符 fail closed |
|
||||
| `electron/services/static-release-server.ts` | 用内存 built snapshot 建立一次性 loopback origin | 预检和最终上传归档必须来自相同文件字节;总是清理临时服务 |
|
||||
| `electron/agent-browser/module.ts` | built artifact 的桌面/移动临时 WebContents/CDP 预检 | UX fail-fast;不生成可信 receipt、不得升级为平台证明 |
|
||||
| `electron/agent-browser/module.ts`, `electron/api/routes/agent-browser.ts`, `src/lib/agent-browser.ts`, and `src/pages/Chat/AgentBrowserPanel.tsx` | 项目级共享开发浏览器、可见 viewport 协调、Console/Network 诊断与 built artifact 临时预检 | 用户和 parent Agent 共享同一 sandboxed 页面;Main 校验当前项目、generation、bounds 与 CDP method。诊断按 owner 引用计数,关闭/切换/隐藏/休眠会释放 view 与 debugger;发布预检仍只是 UX fail-fast,不生成可信 receipt。 |
|
||||
| `electron/agent-browser/electron-adapter.ts` | Electron WebContents/CDP 设备指标、事件与临时 partition 适配 | probe 不挂载 UI,并在结束后销毁视图、清理隔离存储 |
|
||||
| `electron/services/project-packager.ts` | 受控项目扫描、静态 ZIP 生成和敏感/历史控制文件排除 | 只允许可发布 `ProjectType`,不提供 Compose 或手工 ZIP 路径 |
|
||||
| `electron/services/works-submission-binding.ts` | submission binding v2 持久化与旧 schema 迁移 | 旧中间态终止为 `legacy_retired`;文件名暂作安装兼容 |
|
||||
@@ -39,14 +40,10 @@
|
||||
| `electron/api/routes/image-workspace.ts` | AI 绘画 Host API 与本地事件流投影 | Renderer 只通过该路由访问 Main-owned workspace adapter |
|
||||
| `electron/image-workspace/works-square-workspace.ts` | Works Square V2 adapter、stable command/operation IDs 与 Direction event mapping | unknown transport result 保留精确命令;Main 持有 token、ticket、WebSocket、retry classification、safe errors,并把闭集 progress stage 归一为固定 youth-safe copy |
|
||||
| `src/stores/image-workspace.ts` | Current Workspace/Direction/Living Form、local drafts、pending operations、operation activity 与 Workspace resources | revision conflict 刷新 canonical state;activity/delta/terminal event 按 Workspace、Direction 和 operation identity 收敛;event order/Task progress 不成为 Specification authority |
|
||||
| `src/pages/ImageCanvas/{index,DesignConversationPane,DesignFormPane,DesignProductionPanel}.tsx` | 持久双栏 Canvas、conversation、operation-scoped AI activity、Living Form、immutable Quote confirmation、Tasks 与 Assets | chat/direct edits/decisions/locks/bindings 使用同一 V2 reducer;固定活动附着于对应 user bubble 且不成为对话或右侧摘要;确认只提交 Quote ID |
|
||||
| `src/components/layout/ImageWorkspaceSidebar.tsx` | Workspace 选择、创建与 Prompt Museum 入口 | 不再创建或选择嵌套 Conversation |
|
||||
| `shared/image-prompt-museum.ts` | Prompt Museum 列表、分类、详情、署名与分页共享 DTO | 客户端不包含内容数据集,只定义服务端字段契约 |
|
||||
| `electron/api/routes/image-prompt-museum.ts` | Main-owned Museum 列表/详情代理与 Works 登录态 | 仅 GET 固定路径和白名单查询;Renderer 不获得 Bearer Token |
|
||||
| `src/pages/ImagePromptMuseum/index.tsx` / `src/lib/image-prompt-museum.ts` / `src/stores/image-prompt-museum.ts` | Museum 搜索/筛选/详情与一次性 Prompt 回填 | 原 Prompt 只带回 Canvas 输入框,不自动发送;页面不接受投稿或互动 |
|
||||
| `shared/learning.ts` / `src/lib/learning.ts` | Learning 项目列表、详情、媒体和下载结果的共享 DTO/Renderer facade | 项目 API 访问走固定 Host API;Renderer 不持有 Token、任意归档 URL 或本地路径,README 仅接受无凭据 HTTPS 图片 URL |
|
||||
| `electron/api/routes/learning.ts` / `electron/services/learning-project-download.ts` | Main-owned Learning 项目代理、封面/历史媒体读取和原生 ZIP 保存 | 固定 Works 路径、严格 DTO 与媒体 MIME/大小边界、最多五跳同源重定向、SHA-256/ZIP 签名校验和原子重命名;归档不做大小校验 |
|
||||
| `src/pages/Learning/` / `src/components/layout/LearningSidebar.tsx` | 分页项目卡片、README 详情和下载入口 | 保留登录与 `module_access.learning`;README 禁用原始 HTML,仅图片节点直连无凭据 HTTPS URL,旧生成/播放器入口不存在 |
|
||||
| `src/pages/ImageCanvas/{index,DesignConversationPane,DesignProductionPanel,DesignPlanHistory,DesignWorksRail,YouthCreationCard}.tsx` | 中央 conversation/active 制作方案、operation-scoped AI activity、右侧 Works rail、immutable Quote confirmation、历史 Tasks 与 Assets | active 方案留在时间线;已提交状态折叠为历史。固定活动附着于对应 user bubble 且不成为对话、制作方案或模型思考过程;最终 Prompt、reference binding 与直接参数编辑继续通过同一 V2 reducer,确认只提交 Quote ID |
|
||||
| `src/pages/ImageCanvas/reference-tokens.ts` and `src/pages/ImageCanvas/youth-form-projection.ts` | `@图片N` alias、缺失 binding 检测与青少年可读方案投影 | Prompt 是 reference 用途的唯一可见表达;binding row 只管理真实 Asset/token identity。缺失 token 对应图片时提供定点上传并阻止 Quote,新增/删除/替换保持稳定 reference ID 与连续 alias |
|
||||
| `src/pages/ImageCanvas/DesignWorksRail.tsx` | 全高右侧 Workspace 选择、创建和删除 | 桌面为 320–340 px 右 rail,紧凑布局复用右侧 Sheet;无“获取灵感”入口,不创建嵌套 Conversation |
|
||||
| `shared/image-prompt-museum.ts` and `electron/api/routes/image-prompt-museum.ts` | Dormant Museum DTO 与 Main-owned 列表/详情/auth/media 安全边界 | 当前 App 不挂载 Museum Renderer 页面;历史路由回到 Canvas。仅保留固定 GET/媒体校验兼容,不代表可见模块 |
|
||||
| `src/pages/AiHardware/index.tsx` | Robot 管理、现有六位 Binding,以及已实现的 default-on 引导式热点配网状态机 | 只编排非敏感步骤;不接收 Wi-Fi 密码,不把 `bound` 展示为在线证明 |
|
||||
| `src/lib/ai-hardware.ts` | Renderer 侧 Robot Host API 类型、安全错误映射和稳定 Binding/hotspot facade | 读取 Main-owned capability,调用固定 portal-open,并只传递短效 hotspot candidate ID;不添加任意 URL、SSID 或 Renderer IPC |
|
||||
| `electron/api/routes/ai-hardware.ts` | Main-owned Robot 云端代理,以及本地 capability/portal/hotspot actions | 默认开启、精确环境值 `0` 回滚;所有本地操作必须在 Works token/上游访问前返回,且只投影稳定安全错误 |
|
||||
@@ -58,14 +55,13 @@
|
||||
## Dependency Direction
|
||||
|
||||
- Renderer UI → Renderer API contract → Main Host routes → Main services → Works Square;Renderer 不反向读取 Main 凭据、文件系统或归档。
|
||||
- Plugin sidebar/legacy links → canonical `/plugins` projection → existing Renderer stores → bounded Main Marketplace and Device Package routes. Compatibility routes replace-redirect into deterministic filters and do not create a second lifecycle.
|
||||
- Project Configuration `插件` card → canonical `/project-config/plugins` same-page sheet → unified Renderer stores → bounded Main Marketplace and Device Package routes. `/plugins` and legacy URLs replace-redirect into deterministic filters and do not create a second lifecycle.
|
||||
- Hosted Game Resource parent tool → frozen Registry adapter → Main delivery coordinator → `GameResourceClient` → fixed Works Square game-resource routes → durable local receipt → frozen project output directory. Stable logical operation identity survives response loss and Main restart; ambiguous submission remains reviewable and is never converted into an automatic fresh mutation. Main polls internally and acquires the shared project write lease only while materializing terminal outputs; resuming delivery never submits or charges again.
|
||||
- AI 编程 Renderer product Snapshot/commands → typed `/api/coding/*` Host API → Main Coding composition → target `CodingConversationRuntime` → shared Agent Server 内的目标 Pi 逻辑线程;Pi Provider 请求再经 Main AI proxy 访问模型上游。Renderer 不持有 Pi wire、凭据或本地 runtime URL。
|
||||
- Project configuration 只决定产品身份与分流;用户显式调用 Scaffold Skill 才生成固定起步文件;Main release builder 生成 source/built/contract,服务端独立重算和校验决定发布安全。本地 `ProjectType` 或 Skill 准备度结论都不是授权结论。
|
||||
- 普通项目创建只收集目录并使用内部 `interactive_ai_app` 默认与 Main-owned UUID;既有 Project Configuration 继续管理 Agent/Skill/知识/插件。用户可选地显式调用 Scaffold Skill 生成固定起步文件;Main release builder 生成 source/built/contract,服务端独立重算和校验决定发布安全。本地 `ProjectType` 或 Skill 准备度结论都不是授权结论。
|
||||
- Built artifact preflight 检查最终上传的同字节快照,但客户端可被绕过且不产生可信 receipt;服务端仍是合同、摘要和不可变 Release 安全权威。
|
||||
- Robot Renderer → typed AI hardware API → Main Host route → Robot Hotspot Module → Windows/macOS Adapter。云端 Binding 仍由 Main 代理;热点选择/连接移入页面,但家庭 Wi-Fi 凭据输入仍只留在固件 Portal,系统 Wi-Fi 保留为兜底。
|
||||
- Prompt Museum Renderer → typed Host API facade → Main fixed list/detail route → Works Square。Museum 只把用户明确选择的 Prompt 原文暂存到进程内 Store 并导航回当前 Canvas;不会直接触发 Agent 命令或生成任务。
|
||||
- Learning Renderer → typed Host API → Main fixed project routes → Works Square list/detail/media/archive。Main 代理受控图片并持有原生保存与归档校验;Renderer 只获得安全 DTO、图片数据和保存结果。
|
||||
- 历史 `/image-prompts` → App replace-redirect → `/image-canvas`。Museum Main API/DTO 保持 dormant;当前 Renderer 没有可达的 Museum 数据流或 pending-Prompt 导航。
|
||||
|
||||
## Risky Or Sensitive Areas
|
||||
|
||||
@@ -84,8 +80,7 @@
|
||||
- `electron/main/updater.ts` 的稳定源错误归一化必须保持窄化:只识别 Works Square 对应 manifest 的 404,不得吞掉其他 feed/网络/签名错误;Renderer 的脱敏边界不能取代 Main 原始日志。
|
||||
- Design V2 事件处理必须区分 Direction projection 与 Workspace Task/Asset projection;不得用 transport sequence 或 Task progress 推进 Specification revision。
|
||||
- 输入、Quote request、confirmation 和项目切换跨 Renderer/Main/Works Square。异步结果必须核对 Workspace、Direction、revision 与 operation identity;unknown write 复用原 identity,不能生成新业务意图。
|
||||
- Prompt Museum 图片和来源 URL 来自服务端数据。服务端必须完成内容授权/署名审核;若未来需要凭据化素材,应新增 Main-owned 媒体代理,不能把对象存储凭据放进 Renderer URL。
|
||||
- Learning 的远端 JSON、Markdown、媒体、错误和 ZIP 下载跨信任边界;必须保持严格 DTO、固定项目/封面/历史媒体路径、可信 raster MIME、媒体/README 大小、同源重定向、SHA-256、ZIP 签名、一次 401 refresh 和固定安全错误。ZIP 下载明确不校验 `Content-Length`、`archiveBytes`、实际流字节数或客户端大小上限。README 仅允许图片节点直连经服务端校验的无凭据 HTTPS URL,不能扩展为任意 Works 下载或文件系统代理。
|
||||
- Dormant Prompt Museum API/media 代码仍必须保持 Main-owned Bearer、固定路径、可信 raster MIME、10 MiB 上限和错误脱敏;如未来重新启用产品面,需新的明确产品决策与端到端授权/署名审核。
|
||||
- Design command replay requires the original stable command and semantic operation IDs; business rejection never authorizes a retry with a fresh identity. Resource reconciliation cannot overwrite the Living Form.
|
||||
- Canvas cleanup only closes the local stream/buffers. The server-owned Direction Session and semantic history remain durable.
|
||||
- Image/video references use typed Asset binding and Specification medium; display text is never an action protocol.
|
||||
|
||||
@@ -10,11 +10,12 @@ Makelore 是 Electron 桌面客户端。Renderer 负责项目操作与状态展
|
||||
|---|---|---|
|
||||
| Renderer | 项目配置、一键提交状态 | 不接触账号 Token、ZIP、幂等键或本地绝对路径 |
|
||||
| Host API | 校验本地项目请求并投影安全响应 | 发布 mutation 还必须通过 Renderer capability;Host token/base 不能单独触发发布 |
|
||||
| Project Configuration | 保存不可变 `ProjectType`,原子创建最小项目空间 | 只生成 `.makelore/project.json` 与 `knowledge/`;规范类型为 `interactive_ai_app` / `custom`,历史双类型只在读取边界归一 |
|
||||
| Project Scaffold Skill | 显式生成固定版本的交互式 AI 应用起步文件,并提供发布准备度指导 | 官方 `makelore.project-scaffold` bundled Marketplace Plugin;账号已获取且项目启用后自动提供给每个父 Agent,不需要伙伴分配;child 为空;完整预检、不覆盖、受控回滚,不安装依赖、不联网、不构建、不上传、不提审 |
|
||||
| Project Configuration | 目录选择式创建、Agent/Skill/知识与项目资源配置 | 新建流程不暴露类型、模板或身份选择:Renderer 写入内部默认 `interactive_ai_app`,Main 生成 UUID,并只创建 `.makelore/project.json` 与 `knowledge/`;既有 `custom` 与历史类型继续兼容 |
|
||||
| Project Scaffold Skill | 显式生成固定版本的交互式 AI 应用起步文件,并提供发布准备度指导 | 官方 `makelore.project-scaffold` bundled Marketplace Plugin;账号已获取且项目启用后自动提供给每个父 Agent,不需要伙伴分配,child 为空;它不是创建或聊天前置条件。完整预检、不覆盖、受控回滚,不安装依赖、不联网、不构建、不上传、不提审。 |
|
||||
| Project Release Builder | Main-owned 安全快照、本地 npm/Vite 构建、双归档与 artifact contract | 固定 npm 11.6.2;Vite 由项目 lockfile 锁定;产物与预检使用同一内存字节 |
|
||||
| Works Session & Remembered Password | Main-owned 登录、刷新、注销、七天真实活动滑动续期与可选密码回填 | 登录、刷新、注销统一经过 Works Square;轮换凭据由 Main 安全持有和持久化。记住密码使用独立的 packaged-only OS 加密记录,不进入 Renderer 持久状态或 Works Square;客户端不携带 OAuth client secret |
|
||||
| Module Access Policy | Main-owned `/api/auth/me` projection → Renderer auth state → module chooser/router | Renderer 只接收 Code/Canvas/Learning/Robot 四个布尔值;缺失对象或字段默认开启,服务端 `design` 映射客户端 `painting` |
|
||||
| Token Points V2 | Main-owned `/api/works/billing/points` 安全投影 → Renderer 账号菜单 | 会员管理者可查看套餐、本周与总余额及刷新时间;非管理者只获得 `shared_available` 粗粒度状态,套餐、周期和精确点数统一投影为 `null` |
|
||||
| Module Access Policy | Main-owned `/api/auth/me` projection → Renderer auth state → module chooser/router | Renderer 只接收 Code/Canvas/Robot 三个布尔值;缺失对象或字段默认开启,服务端 `design` 映射客户端 `painting`,额外旧字段被忽略 |
|
||||
| Submission Binding | 保存云端已接受的精确 app/version/review/hash 绑定 | schema v2 只记录成功提交;旧中间态迁移为 `legacy_retired`,不恢复后台任务 |
|
||||
| Play URL Projection | 校验服务端公共播放地址 | 只接受同源 HTTPS 和精确 `/apps/{app_id}/`;优先 `play_url`,`runtime_url` 仅一版本回退 |
|
||||
| Built Artifact Preflight | 在上传前对最终 built snapshot 做桌面/移动 UX fail-fast | Main 使用临时 loopback origin 与 Electron WebContents/CDP;不使用 Playwright、不生成可信证明 |
|
||||
@@ -24,17 +25,16 @@ Makelore 是 Electron 桌面客户端。Renderer 负责项目操作与状态展
|
||||
| Pi Conversation Runtime | 一个长驻 Pi `0.84.2` Agent Server 承载每条 active/warm Conversation 的隔离逻辑 Runtime/Session/JSONL channel | 严格 LF JSONL RPC、generation recovery、Snapshot hydration;正式包从 staged `pi-runtime` manifest/root 定位并校验 Pi 包入口;top-level 逻辑 turn 并发 4、warm idle LRU 8;Server 退出统一使旧 channel 失效并按需单实例重启 |
|
||||
| Pi Provider & Managed Resources | Provider catalog、thread-local secret projection、model/resource revision、Prompt/Skill/extension materialization、selected-model tools | 父凭据只进入选中逻辑线程的内存 credential store,child 凭据只进入该短命进程;Works `model_capabilities` 由 Main 严格归一化并作为安全 Provider metadata 持久化。Web Search 仅在精确 capability 存在时随冻结的 selected model/provider/credential 进入 parent tool catalog,并走普通模型计费;不回退 `agent_browser` 或独立 Hosted Provider。服务端 reasoning levels 优先于本地 profile,缺字段则清理 override 并回退;不扫描项目或用户的 `.pi/.agents/.codex`,不把 secret 或原始响应放进 argv、catalog 或 Renderer |
|
||||
| Pi Extension, Subagents & Lifecycle | 必需的生成式 Makelore extension、Main 显式选定的已安装 extensions、UI interaction、ephemeral child、write lease 与 background run lease | Makelore bridge 固定为首个 extension,其余选定 extension 全部经 Pi 的 explicit additional paths 加载且 ambient discovery 关闭;child 并发 4、单次最多 8、禁止递归;active/uncertain run 不因页面隐藏或 confirmation timeout 被停止,replacement/stop 必须可解释并清理所有 ownership |
|
||||
| Shared Agent Browser | Project-scoped sandboxed `WebContentsView`、Renderer 右侧面板与 Main-owned CDP bridge | 用户和 Agent 操作同一页面;Renderer 必须先提供可见 bounds,Agent `open` 最多等待 5 秒取得可见 viewport。Console/Network 诊断按 owner 引用计数;关闭面板、切换项目/模块、隐藏窗口或后台休眠会清理 view、debugger 与轮询。 |
|
||||
| Code-owned Official Project Plugins | Existing Account acquisition or system-included delivery → project enablement → effective parent snapshot | Data Service、Game Resource 与 Project Scaffold 都不要求 Agent assignment,项目启用后自动进入每个父 Agent;child 不继承 Plugin。三者不经过设备下载、更新、Beta 或 artifact 签名;Game Resource 的一次确认由 Main 提交一次、内部轮询并把全部终态输出自动写入冻结的原项目,恢复本地交付不得重新生成或计费;Project Scaffold 的 `.mjs` 仍只来自签名客户端固定资源。需要分配的 Marketplace 下载包保持原规则。 |
|
||||
| Device Packages | Conversation install tools → Main-owned inspect/preview/confirm/commit → immutable local generation → parent Skill/Pi-extension resources | 支持 npm、Git、绝对本地 Plugin 目录与 loose `SKILL.md`;没有可见安装入口、Account Library、Release、Admission 或 Marketplace Package Store。可执行 extension 与非空 Skill `scripts/` 拥有桌面用户权限,必须披露并独立确认;生命周期脚本禁用。每个 generation 包含所有显式安装且当前启用的 Skill/extension;新/idle parent 自动刷新,active parent 在 turn settled 后刷新,child 始终为空。 |
|
||||
| AI Design Workspace & Living Form | 一个 Workspace 的当前 Direction、Current Specification、持久 Agent Session、conversation timeline、Tasks 与 Assets | 自然对话是主创作面;Living Form 仅以“AI 已理解”的紧凑辅助摘要与可选手动调整投影服务端 Current Specification,Renderer 只持有草稿和已接受投影 |
|
||||
| AI Design Input & Reconciliation | Chat、字段/集合编辑、decision、proposal、lock、Asset binding 与 restore | 全部进入同一 `design.input.apply` reducer;稳定 command/operation ID 支持 unknown-result 重放,revision conflict 刷新权威状态;待提交 chat 从同一 pending operation 临时投影,固定 public activity 附着于该用户消息,assistant delta 只进入匹配 operation 的一个未完成助手气泡 |
|
||||
| AI Design Gateway Routing | Main-owned Works Square V2 adapter 与 Direction event stream | Main 持有 Works Token、stream ticket、WebSocket、重试分类和错误脱敏;Main 将闭集 `design.assistant.progress` 阶段归一为固定中文,不透传模型推理或任意服务端文案;事件顺序与 Task progress 不构成 Specification 真值 |
|
||||
| Unified Plugin Workspace | Project Configuration 的 `插件` ResourceCard → `/project-config/plugins` same-page wide sheet | 复用统一 Plugin controller 与生命周期;Project Configuration 保持挂载,Code 侧栏不再提供独立入口;`/plugins` 和旧 Plugin URL 仅做保留查询条件的兼容重定向 |
|
||||
| AI Design Workspace & Living Form | 一个 Workspace 的当前 Direction、Current Specification、持久 Agent Session、conversation timeline、Tasks 与 Assets | 中央区域承载对话和唯一 active 制作方案,320–340 px 右侧 Works rail 承载 Workspace 导航;紧凑布局使用同一右侧 Sheet。Renderer 只持有草稿和已接受投影 |
|
||||
| AI Design Input & Reconciliation | Chat、字段/集合编辑、decision、proposal、lock、Asset binding 与 restore | 全部进入同一 `design.input.apply` reducer;稳定 command/operation ID 支持 unknown-result 重放,revision conflict 刷新权威状态;待提交 chat 从同一 pending operation 临时投影,固定 public activity 附着于该用户消息,assistant delta 只进入匹配 operation 的一个未完成助手气泡;两者都不生成独立语义权威或全局整理栏 |
|
||||
| AI Design Gateway Routing | Main-owned Works Square V2 adapter 与 Direction event stream | Main 持有 Works Token、stream ticket、WebSocket、重试分类和错误脱敏;Main 将闭集 `design.assistant.progress` 阶段归一为固定中文,不透传模型推理或任意服务端文案;事件顺序、activity 与 Task progress 都不构成 Specification 真值 |
|
||||
| AI Design Quote & Task Controls | 精确 Specification revision 编译出的不可变 Quote 与 Workspace Tasks | 客户端只展示 public output summary、warnings、expiry 与 Token Points,并以 Quote ID 确认;Provider Prompt/model/route/storage/billing atoms 不下发 |
|
||||
| AI Design Assets | Workspace 已完成作品或本地上传的真实 Asset | Asset 通过 typed binding 写入 Specification;生成结果经 Main-owned asset download 保存 |
|
||||
| Prompt Museum | Canvas “获取灵感”页面 → Main Host API → Works Square | 服务端驱动的审核内容、筛选和分页;Renderer 不持有 Works Token 或内置数据集,“使用此 Prompt”只回填输入框 |
|
||||
| Learning Project Catalog | 服务端分页项目卡片、README 详情与用户选择的 ZIP 下载 | Renderer 只持有安全项目 DTO 和 Markdown;不提供生成、进度、本地课程库或播放器 |
|
||||
| Learning Main Boundary | 固定 Host API → Works Square project list/detail/media/archive | Main 持有 Works Bearer、封面/历史媒体代理、原生保存路径、受控重定向、临时文件、SHA-256/ZIP 签名校验与原子落盘;归档下载不执行大小校验,README 图片节点可直接加载无凭据 HTTPS URL,Renderer 不获得任意归档 URL 或本地路径 |
|
||||
|
||||
| Dormant Prompt Museum compatibility | Retained Main Host API/auth/media validation/shared DTO → Works Square | 当前 App 不挂载或打包 Museum 页面,Canvas 无“获取灵感”入口,历史 `/image-prompts` 重定向到 `/image-canvas`;保留代码不是可见产品模块 |
|
||||
| Robot Workspace | Account-scoped agent configuration, device activation/binding, assignment, and credential-recovery UI | Renderer receives only safe Works Square projections. Configuration choices come from the USER-scoped safe catalog; unavailable current values remain editable without exposing provider credentials or configuration internals. |
|
||||
| AI Hardware Main Route | Fixed `/api/works/ai-hardware` Host API to Works Square proxy | Main owns Bearer auth, stable operation IDs, bounded retry, ETag/If-Match, request/response limits, error redaction, and the fixed no-store configuration-catalog proxy. Versioned responses accept only canonical strong or weak numeric ETags that equal the DTO revision; mutations always emit strong `If-Match`. It never forwards Renderer authorization headers. |
|
||||
| Robot Hotspot Module | Main-owned bounded scan/connect/verify interface with Windows WLAN and macOS CoreWLAN/CoreLocation adapters | Accepts only short-lived opaque candidates from the latest scan, exposes no BSSID/interface/profile/native diagnostic, and retains the system-Wi-Fi fallback. |
|
||||
@@ -44,13 +44,15 @@ Makelore 是 Electron 桌面客户端。Renderer 负责项目操作与状态展
|
||||
|
||||
- Renderer 只能通过 Main Host API 发起认证操作。Electron Main 是 access/refresh token 的唯一客户端所有者;登录、刷新、注销统一经过 Works Square 固定路由,客户端不得直连 one-feel/custom 身份服务,也不得保存 confidential OAuth client secret。
|
||||
- 可选的记住密码记录属于 Electron Main 的独立本机边界,只能在正式安装包且 OS 凭据加密可用时落盘;Renderer 不得持久化账号密码,Works Square 不得接收记住标志或新增密码持久化。
|
||||
- Code、Canvas、Learning 与 Robot 是四个已启用顶层产品模块;Robot 仍是唯一硬件产品模块,不存在单独 Hardware 卡片。
|
||||
- 每个登录用户可由 Works `module_access` 关闭任意顶层模块入口。Main 只投影四个布尔值;被关闭卡片置灰不可点,根/深层/别名路由在 `MainLayout` 和模块初始化前拦截。Code provider 必须等待 auth policy hydration,而全局 `/settings` 不属于 Code policy guard。
|
||||
- Code、Canvas 与 Robot 是三个已启用顶层产品模块;Robot 仍是唯一硬件产品模块,不存在单独 Hardware 卡片。
|
||||
- 每个登录用户可由 Works `module_access` 关闭任意顶层模块入口。Main 只投影三个布尔值;被关闭卡片置灰不可点,根/深层/别名路由在 `MainLayout` 和模块初始化前拦截。Code provider 必须等待 auth policy hydration,而全局 `/settings` 不属于 Code policy guard。
|
||||
- 模块入口策略是用户交互与客户端初始化边界,不是服务端 API 授权。终止性 `/api/auth/me` `401` 必须清理 Main 和 Renderer 会话;各模块 API 仍须独立强制认证与授权。
|
||||
- Product UI language is Chinese-only. Unsupported system or persisted language values normalize to `zh`; removed locale files are not runtime fallbacks.
|
||||
- Canvas is cloud-only in development and packaged builds. The removed local Workspace adapter and V1 DTOs are not fallback paths.
|
||||
- Prompt Museum is a read-only curated inspiration surface, not a user-content community. Main owns Works authentication and forwards only the bounded list/detail routes; the client never bundles museum content or automatically submits a selected Prompt.
|
||||
- Learning uses a Main-owned read-only project-catalog boundary. Renderer does not receive Works credentials, object-storage identifiers, arbitrary archive URLs, temporary/final paths, or an arbitrary network proxy. README raw HTML is disabled; Markdown image nodes alone may load validated credential-free HTTPS URLs directly, including SVG and other formats Electron supports. Main continues to validate covers/historical media and streams a selected project ZIP through bounded same-origin redirects, SHA-256, ZIP signature, and atomic rename before returning only `saved` or `cancelled`; it ignores archive size metadata and applies no client download-size ceiling.
|
||||
- Prompt Museum 不属于当前可见产品面。不得恢复“获取灵感”入口或挂载 Museum Renderer 页面;历史 `/image-prompts` 只重定向到 Canvas。保留的 Main-owned 认证、媒体校验、固定 API 与共享 DTO 是 dormant 兼容/安全基础设施。
|
||||
- Learning is retired. No Learning route, Renderer surface, Main Host API, download service,
|
||||
shared DTO, packaging asset, or fallback remains. Historical downloaded course data is
|
||||
not read, migrated, or automatically deleted.
|
||||
- AI hardware network access is Main-owned. Renderer cannot hold Works Square or Xiaozhi credentials and cannot select arbitrary upstream paths or headers.
|
||||
- Robot model, language, and voice choices are dynamically projected from the Xiaozhi USER catalog through Works Square and Electron Main; the catalog is bounded, account-scoped, and `private, no-store` at each public hop.
|
||||
- One local account maps to one server-side Xiaozhi account binding. Agents and devices are resources beneath that account binding, not separate Xiaozhi users.
|
||||
@@ -78,8 +80,9 @@ Makelore 是 Electron 桌面客户端。Renderer 负责项目操作与状态展
|
||||
- release builder 对 Main-owned 安全快照运行安装包内固定 npm 11.6.2 的 `ci --ignore-scripts`,并显式调用项目 `package-lock.json` 锁定的 Vite。不得使用全局 PATH、预存 `node_modules` 或 Renderer 提供的路径/origin。项目 Vite config/plugins 以桌面用户权限执行,该边界不是 sandbox。
|
||||
- `preflightStaticArtifact` 以临时 HTTP loopback origin 提供最终 `built_archive` 的同一内存文件快照,并用 fresh 非持久、未挂载的 Electron WebContents/CDP 检查桌面/移动视口、错误、白屏及外域访问;不安装/调用 Playwright。
|
||||
- 客户端预检是可绕过的 UX fail-fast:没有可信 receipt,也不复刻生产 opaque-origin。服务端不执行项目 Vite,而是独立重算和校验 source/built/contract 字节、固化不可变 Release;人工审核仍不可绕过。未来若要求 runtime 强门禁,需由可信 verifier 绑定精确构建产物。
|
||||
- `ProjectType` 由创建请求写入项目配置,UI 与 Host API 不提供类型变更。新项目只写 `interactive_ai_app` 或 `custom`;历史 `mini_game` / `mini_program` 在读取边界归一为 `interactive_ai_app` 且不因读取被改写,缺少类型的旧配置归一为 `custom`。
|
||||
- 项目创建只拥有 `.makelore/project.json` 和 `knowledge/`。交互式 AI 应用起步树由用户明确调用 Scaffold Skill 生成;Skill 的发布准备度结论不执行也不替代 Main build/preflight/package/upload 或 Works Square 校验与审核。
|
||||
- `ProjectType` 仍由项目配置持有且 UI/Host API 不提供类型变更。普通新建流程只要求目录并写入内部默认 `interactive_ai_app`;不向用户暴露类型、模板或项目 ID 选择。既有 `custom` 项目继续打开,历史 `mini_game` / `mini_program` 在读取边界归一为 `interactive_ai_app` 且不因读取被改写,缺少类型的旧配置归一为 `custom`。
|
||||
- Main 为新项目自动生成 UUID,并为仅缺 `projectId` 的有效旧配置串行补齐;原始 ID、绑定/独立副本选择和 `initialized` gate 不属于普通界面。缺失或无效的其他 metadata 仍进入 Project Configuration。
|
||||
- 项目创建只拥有 `.makelore/project.json` 和 `knowledge/`。交互式 AI 应用起步树由用户可选地明确调用 Scaffold Skill 生成;Skill 不是创建或进入聊天的前置条件,其发布准备度结论不执行也不替代 Main build/preflight/package/upload 或 Works Square 校验与审核。
|
||||
- `makelore.data-service`、`makelore.game-resource` 与 `makelore.project-scaffold` 共用代码所有的项目级激活谓词;满足既有交付/获取条件并由项目启用后,其完整资源进入每个 parent Agent,不读取伙伴分配。Project Scaffold 是 bundled `skill_only` Marketplace Plugin,其官方 `.mjs` 只从固定客户端资源根加载;下载 artifact 的扩展名/资产校验没有放宽,仍拒绝 `.mjs`。
|
||||
- 本地 `projectType` 只选择显式脚手架和内部构建路径,不是可信授权声明;Main 仍需安全打包,服务端仍需独立校验清单和包体。
|
||||
- 云端确认上传成功后,本机 submission binding 失败只能产生固定、无路径的 `binding_warning`,不能把请求改判为失败;Renderer 仍继续轮询服务端校验与 Release 固化状态。
|
||||
@@ -93,8 +96,8 @@ Makelore 是 Electron 桌面客户端。Renderer 负责项目操作与状态展
|
||||
- Main-owned Canvas Workspace JSON 请求和 shared Works token refresh 的完整生命周期最多 30 秒,超时 abort transport 并以固定 `504 DESIGN_WORKSPACE_REQUEST_TIMEOUT` 结束 Renderer 等待。Electron `net.fetch` 失败后的 Node fetch 透明回退只允许 `GET`、`HEAD`、`OPTIONS`;PATCH/POST 等 mutation 只允许由持有显式幂等身份的上层协议决定重试,不能由底层 transport 隐式重放。该边界不改变上面的 WebSocket→REST 幂等 fallback。
|
||||
- Renderer 的异步与流式结果必须核对 Workspace、Direction、revision 和 operation identity;Direction snapshot 是 Specification 真值,Task/Asset 事件只更新 Workspace resource projection。
|
||||
- 待提交 chat 可以从现有 pending operation 立即投影为明确标注“发送中/正在确认”的用户气泡,但只有服务端 canonical turn 能进入对话历史;确定失败必须恢复原草稿,不能另建一套消息状态或新业务意图。
|
||||
- `design.assistant.delta` 是未完成的传输状态,不是 canonical assistant turn。Renderer 只能把它临时绘制为与同一 pending chat identity 绑定的单个未完成助手气泡,并在该 operation 确定收敛后由 canonical turn 替换;不得持久化为第二条消息、伪装为已完成回复或创建独立整理进度栏。unknown outcome 保留原 identity 与已有片段,其他 operation 的更新不得全局清除它;右侧 Current Specification 继续呈现 AI 当前整理出的设计理解。重叠连接与重放 chunk 必须按连接 generation 和 `chunkIndex` 收敛。
|
||||
- `design.assistant.progress` 是与同一 pending chat identity 绑定的瞬时活动投影,可在 optimistic user bubble 下更新和折叠。它只能使用 Main 归一化的固定阶段,不得成为 conversation Turn、右侧 Current Specification 的副本、通用全局整理栏或 model chain-of-thought;终态事件按原 operation identity 收敛它。
|
||||
- `design.assistant.delta` 是未完成的传输状态,不是 canonical assistant turn。Renderer 只能把它临时绘制为与同一 pending chat identity 绑定的单个未完成助手气泡,并在该 operation 确定收敛后由 canonical turn 替换;不得持久化为第二条消息、伪装为已完成回复或创建独立整理进度栏。unknown outcome 保留原 identity 与已有片段,其他 operation 的更新不得全局清除它;中央 active 制作方案继续呈现 Current Specification 的公共投影。重叠连接与重放 chunk 必须按连接 generation 和 `chunkIndex` 收敛。
|
||||
- `design.assistant.progress` 是与同一 pending chat identity 绑定的瞬时活动投影,可在 optimistic user bubble 下更新和折叠。它只能使用 Main 归一化的固定阶段,不得成为 conversation Turn、中央 active 制作方案中 Current Specification 的副本、通用全局整理栏或 model chain-of-thought;终态事件按原 operation identity 收敛它。
|
||||
- 确认生成只提交不可变 Quote ID。Task 事务已提交但事件迟到时可刷新 Workspace projection;Task progress 不得改写 Living Form 或授权新的生成操作。
|
||||
- Updater feed 选择、原始错误日志、下载和安装生命周期只属于 Electron Main。Renderer 不得把缺失稳定 manifest 投影为“已是最新版”,也不得显示原始堆栈、URL、路径或错误码;并发检查共享同一错误事件时只发送一次错误状态,后续独立重试仍可重新报告。
|
||||
- 图片与视频复用同一个单图来源选择器。图片 Brief 可从当前 Workspace 的已完成作品或本地上传中选择一张参考图继续生成;视频 Brief 使用同一入口绑定首帧。两条路径都必须通过现有 Workspace Asset 上传/选择契约提交一个真实 `attachmentAssetIds`,不得用本地路径或自然语言描述代替资产身份。
|
||||
@@ -104,7 +107,7 @@ Makelore 是 Electron 桌面客户端。Renderer 负责项目操作与状态展
|
||||
|
||||
## Related Decisions
|
||||
|
||||
- 当前长期边界记录于 README、ADR-002 至 ADR-008(ADR-001 已由 ADR-007 supersede)及各 Integration Gate;后续如改变唯一入口、项目创建/Scaffold Skill/发布权威、凭据所有权、构建执行边界、Living Form/Specification 状态归属、Pi 单 runtime/worker/lease 边界、Learning/Marketplace/Web Search 分发边界、Robot 配网边界或重新引入客户端部署协调器,应新增 ADR。
|
||||
- 当前长期边界记录于 README、ADR-002 至 ADR-008(ADR-001 已由 ADR-007 supersede,ADR-005 已由 2026-09-04 Learning 移除决定 supersede)及各 Integration Gate;后续如改变唯一入口、项目创建/Scaffold Skill/发布权威、凭据所有权、构建执行边界、Living Form/Specification 状态归属、Pi 单 runtime/worker/lease 边界、Marketplace/Web Search 分发边界、Robot 配网边界、重新引入 Learning 或重新引入客户端部署协调器,应新增 ADR。
|
||||
|
||||
## Last Updated
|
||||
|
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Reference in New Issue
Block a user