feat: update Makelore modules and conversations
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@@ -12,7 +12,7 @@ NianCode 会把 Meowa API Key 留在 Electron Main 的安全存储或启动环
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## 角色边界
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在 `game-development` 模板中,`game-art` 是唯一直接调用本 Skill 的 Agent。当前 Meowa 适配器只生成 2D 像素/高清光栅素材,不生成 3D 模型;3D 模型应走项目、用户或许可证明确的外部来源,并记录在 `ASSET_PLAN.md`。`game-design` 负责提出视觉缺口和验收语境,`game-development` 只接入审核状态为 `approved` 的项目内素材,`game-test-release` 负责验证真实运行效果并回交问题;它们通过 `GDD.md`、`TECH_STACK.md`、`ASSET_PLAN.md`、`ART_GUIDE.md`、`TASKS.md` 和 `.niancode/asset-review.json` 协作,不重复发起生成。`game-promotion` 不属于素材生成链路,只能引用已经确认、可追溯的成果。
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在项目中手动配置并绑定本 Skill 的 Agent 负责素材生成;只有该 Agent 直接调用本 Skill。当前 Meowa 适配器只生成 2D 像素/高清光栅素材,不生成 3D 模型;3D 模型应走项目、用户或许可证明确的外部来源,并记录在 `ASSET_PLAN.md`。负责策划的 Agent 提出视觉缺口和验收语境,负责开发的 Agent 只接入审核状态为 `approved` 的项目内素材,负责测试发布的 Agent 验证真实运行效果并回交问题;它们通过 `GDD.md`、`TECH_STACK.md`、`ASSET_PLAN.md`、`ART_GUIDE.md`、`TASKS.md` 和 `.niancode/asset-review.json` 协作,不重复发起生成。负责宣传的 Agent 不属于素材生成链路,只能引用已经确认、可追溯的成果。
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这个 Skill 不授予任何 Agent 直接访问 Meowa 的权限。所有角色都必须遵守本地适配器、API Key 隔离、生成元数据、项目内预览和用户审核规则。
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@@ -19,7 +19,7 @@ Apply only the depth relevant to the request: design-only work still needs scope
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## Coordinate the game asset workflow
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In the current NianCode game template, `game-art` is the only role that directly uses the project-owned `game-assets` Skill and its Meowa adapter. Other roles should make the workflow useful through shared artifacts:
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In a project where the user has manually configured and bound the project-owned `game-assets` Skill, only the responsible Agent directly uses that Skill and its Meowa adapter. Other Agents should make the workflow useful through shared artifacts:
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- `game-design` records the visual intent, player-facing purpose, priority, and acceptance context in `GDD.md` and `TASKS.md` when a new asset gap appears.
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- `game-art` checks Works Square/open-source sources first, then uses `game-assets` for a clear gap, records the generated run and license state in `ASSET_PLAN.md`, and submits candidates for review.
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