feat: remove legacy OpenCode runtime
Cut product flows over to Coding/Pi and retain only the migration-owned v1 boundary. Promote supported native optional packages because electron-builder omitted pnpm transitive optional closure from the packaged ASAR.
This commit is contained in:
242
src/components/coding/AgentCreationDialog.tsx
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242
src/components/coding/AgentCreationDialog.tsx
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import { useEffect, useMemo, useRef, useState, type ChangeEvent } from 'react';
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import { Search, Trash2, Upload } from 'lucide-react';
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import { toast } from 'sonner';
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import { Badge } from '@/components/ui/badge';
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import { Button } from '@/components/ui/button';
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import { Dialog, DialogContent, DialogDescription, DialogFooter, DialogHeader, DialogTitle } from '@/components/ui/dialog';
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import { Input } from '@/components/ui/input';
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import { Textarea } from '@/components/ui/textarea';
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import { prepareAgentAvatar } from '@/lib/agent-avatar-upload';
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import { agentAvatarOptions } from '@/lib/agent-avatars';
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import { codingModelKey, type CodingModelOption } from '@/lib/coding-model-options';
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import { cn } from '@/lib/utils';
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import type { CodingProjectAgent } from '@/types/coding-project';
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import { DEFAULT_PROJECT_AGENT_SKILL_IDS } from '../../../shared/coding-skills';
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export type AgentCreationSkillOption = {
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id: string;
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name: string;
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description: string;
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};
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export type AgentCreationInput = {
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name: string;
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avatarId: string;
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avatarDataUrl?: string;
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model: string;
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responsibility: string;
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prompt: string;
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skillIds: string[];
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};
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type AgentCreationDialogProps = {
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open: boolean;
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onOpenChange: (open: boolean) => void;
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modelOptions: CodingModelOption[];
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skills?: AgentCreationSkillOption[];
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existingAgentNames?: string[];
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agent?: CodingProjectAgent | null;
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onCreate?: (input: AgentCreationInput) => Promise<void>;
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onUpdate?: (input: AgentCreationInput) => Promise<void>;
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onArchive?: () => void;
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title?: string;
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submitLabel?: string;
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};
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function createInitialInput(modelOptions: CodingModelOption[], agent?: CodingProjectAgent | null): AgentCreationInput {
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if (agent) {
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return {
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name: agent.name,
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avatarId: agent.avatarId,
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avatarDataUrl: agent.avatarDataUrl,
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model: agent.model ? codingModelKey(agent.model) : '',
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responsibility: agent.responsibility.mission,
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prompt: agent.prompt,
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skillIds: [...agent.skillIds],
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};
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}
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return {
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name: '',
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avatarId: agentAvatarOptions[0]?.id ?? 'avatar-01',
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avatarDataUrl: undefined,
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model: modelOptions[0]?.key ?? '',
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responsibility: '',
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prompt: '',
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skillIds: [],
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};
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}
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export function AgentCreationDialog({
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open,
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onOpenChange,
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modelOptions,
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skills = [],
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existingAgentNames = [],
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agent = null,
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onCreate,
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onUpdate,
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onArchive,
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title,
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submitLabel,
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}: AgentCreationDialogProps) {
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const editing = Boolean(agent);
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const [input, setInput] = useState<AgentCreationInput>(() => createInitialInput(modelOptions, agent));
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const defaultSkillsAppliedRef = useRef(false);
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const [submitting, setSubmitting] = useState(false);
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const [skillQuery, setSkillQuery] = useState('');
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const [avatarPickerOpen, setAvatarPickerOpen] = useState(false);
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const [avatarProcessing, setAvatarProcessing] = useState(false);
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const avatarUploadInputRef = useRef<HTMLInputElement | null>(null);
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useEffect(() => {
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if (!open) {
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defaultSkillsAppliedRef.current = false;
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return;
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}
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defaultSkillsAppliedRef.current = editing;
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setInput(createInitialInput(modelOptions, agent));
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setSkillQuery('');
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setAvatarPickerOpen(false);
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}, [agent, editing, modelOptions, open]);
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useEffect(() => {
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if (!open || editing || defaultSkillsAppliedRef.current) return;
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const defaultSkillIds = DEFAULT_PROJECT_AGENT_SKILL_IDS.filter((skillId) => skills.some((skill) => skill.id === skillId));
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if (defaultSkillIds.length === 0) return;
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setInput((current) => current.skillIds.length > 0
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? current
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: { ...current, skillIds: [...defaultSkillIds] });
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defaultSkillsAppliedRef.current = true;
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}, [editing, open, skills]);
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const handleAvatarFileChange = async (event: ChangeEvent<HTMLInputElement>) => {
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const file = event.target.files?.[0];
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event.target.value = '';
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if (!file) return;
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setAvatarProcessing(true);
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try {
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const prepared = await prepareAgentAvatar(file);
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setInput((current) => ({ ...current, avatarDataUrl: prepared.previewUrl }));
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setAvatarPickerOpen(false);
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} catch (error) {
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toast.error(error instanceof Error ? error.message : '伙伴头像图片处理失败');
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} finally {
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setAvatarProcessing(false);
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}
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};
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const filteredSkills = useMemo(() => {
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const query = skillQuery.trim().toLocaleLowerCase();
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if (!query) return skills;
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return skills.filter((skill) => `${skill.name} ${skill.description}`.toLocaleLowerCase().includes(query));
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}, [skillQuery, skills]);
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const selectedAvatar = agentAvatarOptions.find((option) => option.id === input.avatarId) ?? agentAvatarOptions[0];
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const selectedAvatarSrc = input.avatarDataUrl ?? selectedAvatar?.src;
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const handleSubmit = async () => {
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const name = input.name.trim();
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const responsibility = input.responsibility.trim();
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if (!name || !responsibility || !input.model) {
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toast.error('请填写伙伴名称、职责,并配置伙伴模型。');
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return;
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}
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if (existingAgentNames.some((agentName) => agentName.trim() === name)) {
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toast.error('伙伴名称需要在当前项目内唯一。');
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return;
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}
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const submit = editing ? onUpdate : onCreate;
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if (!submit) return;
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setSubmitting(true);
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try {
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await submit({ ...input, name, responsibility });
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onOpenChange(false);
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} catch (error) {
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toast.error(error instanceof Error ? error.message : String(error));
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} finally {
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setSubmitting(false);
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}
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};
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return (
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<Dialog open={open} onOpenChange={onOpenChange}>
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<DialogContent className="max-h-[min(820px,calc(100vh-2rem))] overflow-y-auto sm:max-w-lg">
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<DialogHeader>
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<DialogTitle>{title ?? (editing ? '维护项目伙伴' : '创建项目伙伴')}</DialogTitle>
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<DialogDescription>设置伙伴的基础信息,也可以补充提示词和技能。</DialogDescription>
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</DialogHeader>
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<div className="space-y-4 py-1">
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<div>
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<label htmlFor="agent-create-name" className="text-sm font-semibold">伙伴名称 <span className="text-destructive">*</span></label>
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<div className="mt-2 flex items-center gap-3">
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<button type="button" aria-label="更换头像" title="更换头像" aria-haspopup="dialog" onClick={() => setAvatarPickerOpen(true)} className="motion-press h-10 w-10 shrink-0 overflow-hidden rounded-xl border border-brand bg-brand-soft p-0.5 shadow-soft">
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<img src={selectedAvatarSrc} alt={input.avatarDataUrl ? '当前上传头像' : selectedAvatar?.label ?? '当前头像'} className="h-full w-full rounded-lg object-cover [image-rendering:pixelated]" />
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</button>
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<Input id="agent-create-name" value={input.name} maxLength={30} placeholder="例如:小明" onChange={(event) => setInput((current) => ({ ...current, name: event.target.value }))} className="mt-0 flex-1" />
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</div>
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</div>
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<div>
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<label htmlFor="agent-create-model" className="text-sm font-semibold">伙伴模型 <span className="text-destructive">*</span></label>
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<p className="mt-1 text-xs font-medium text-muted-foreground">当前伙伴的消息固定使用此模型;如需切换,请在这里修改。</p>
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<select id="agent-create-model" value={input.model} onChange={(event) => setInput((current) => ({ ...current, model: event.target.value }))} className="mt-2 h-10 w-full rounded-xl border border-border bg-surface-input px-3 text-sm">
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<option value="" disabled>请选择已配置模型</option>
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{modelOptions.map((option) => <option key={option.key} value={option.key}>{option.label}</option>)}
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</select>
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</div>
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<div>
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<label htmlFor="agent-create-responsibility" className="text-sm font-semibold">职责简述 <span className="text-destructive">*</span></label>
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<Input id="agent-create-responsibility" value={input.responsibility} maxLength={200} placeholder="例如:负责把想法拆成清晰的产品计划。" onChange={(event) => setInput((current) => ({ ...current, responsibility: event.target.value }))} className="mt-2" />
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</div>
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<section className="space-y-4 rounded-lg border border-border/80 bg-surface-subtle p-4">
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<h3 className="font-semibold">高级设置(提示词与技能)</h3>
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<Textarea aria-label="Agent 提示词" value={input.prompt} onChange={(event) => setInput((current) => ({ ...current, prompt: event.target.value }))} className="mt-3 min-h-28 bg-background font-mono text-xs leading-5" placeholder="可选:补充这个伙伴的工作方式与边界。" />
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<div className="flex items-center justify-between gap-3"><h4 className="text-sm font-semibold">绑定技能</h4><Badge className="border border-border/80 bg-background text-foreground">已选 {input.skillIds.length}</Badge></div>
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{skills.length > 0 ? <>
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<div className="relative"><Search className="pointer-events-none absolute left-3 top-1/2 h-4 w-4 -translate-y-1/2 text-muted-foreground" /><Input aria-label="搜索技能" value={skillQuery} onChange={(event) => setSkillQuery(event.target.value)} placeholder="搜索技能" className="bg-background pl-9" /></div>
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<div className="space-y-2">{filteredSkills.map((skill) => { const checked = input.skillIds.includes(skill.id); return <label key={skill.id} className={cn('flex cursor-pointer items-start gap-2 rounded-md border border-border/80 p-2.5', checked ? 'bg-background' : 'bg-surface-subtle')}><input type="checkbox" aria-label={`绑定技能:${skill.name}`} checked={checked} onChange={() => setInput((current) => ({ ...current, skillIds: checked ? current.skillIds.filter((id) => id !== skill.id) : [...current.skillIds, skill.id] }))} /><span><span className="text-sm font-semibold">{skill.name}</span><span className="mt-0.5 block text-xs text-muted-foreground">{skill.description}</span></span></label>; })}{filteredSkills.length === 0 ? <p className="rounded-md border border-dashed border-border/80 p-3 text-center text-xs font-medium text-muted-foreground">没有匹配的技能</p> : null}</div>
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</> : <p className="mt-3 rounded-md border border-dashed border-border/80 p-3 text-xs font-medium text-muted-foreground">当前暂无可绑定技能。</p>}
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</section>
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</div>
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<DialogFooter className={cn(agent && onArchive && 'sm:justify-between')}>
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{agent && onArchive ? <Button type="button" variant="outline" aria-label="归档伙伴" className="border-border/80 bg-accent-soft" onClick={onArchive} disabled={submitting}><Trash2 className="mr-2 h-4 w-4" />归档伙伴</Button> : null}
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<div className="flex flex-col-reverse gap-2 sm:ml-auto sm:flex-row">
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<Button type="button" variant="outline" onClick={() => onOpenChange(false)} disabled={submitting}>取消</Button>
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<Button type="button" onClick={() => void handleSubmit()} disabled={submitting || modelOptions.length === 0}>{submitting ? (editing ? '保存中…' : '创建中…') : (submitLabel ?? (editing ? '保存伙伴' : '创建并开始对话'))}</Button>
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</div>
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</DialogFooter>
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</DialogContent>
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<Dialog open={avatarPickerOpen} onOpenChange={setAvatarPickerOpen}>
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<DialogContent className="sm:max-w-md">
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<DialogHeader><DialogTitle>选择头像</DialogTitle><DialogDescription>点击一个头像替换当前头像。</DialogDescription></DialogHeader>
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<input
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ref={avatarUploadInputRef}
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type="file"
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accept="image/png,image/jpeg,image/webp"
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aria-label="上传伙伴头像"
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data-testid="agent-avatar-upload-input"
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className="sr-only"
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onChange={(event) => { void handleAvatarFileChange(event); }}
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/>
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<div className="flex flex-col gap-2 rounded-lg border border-dashed border-brand/35 bg-brand-soft/40 p-3 sm:flex-row sm:items-center sm:justify-between">
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<div>
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<p className="text-sm font-semibold">上传本地图片</p>
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<p className="mt-1 text-xs font-medium text-muted-foreground">自动裁剪为 256×256,并优先压缩为 WebP,节省项目空间。</p>
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</div>
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<Button type="button" variant="outline" className="shrink-0 border-brand/30 bg-background" onClick={() => avatarUploadInputRef.current?.click()} disabled={avatarProcessing}>
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<Upload className="mr-2 h-4 w-4" />{avatarProcessing ? '处理中…' : '从本地上传'}
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</Button>
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</div>
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{input.avatarDataUrl ? <Button type="button" variant="ghost" className="w-full text-xs text-muted-foreground" onClick={() => { setInput((current) => ({ ...current, avatarDataUrl: undefined })); setAvatarPickerOpen(false); }}>恢复内置头像</Button> : null}
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<div className="grid grid-cols-8 gap-2">
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{agentAvatarOptions.map((option) => (
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<button key={option.id} type="button" aria-label={`选择头像:${option.label}`} aria-pressed={!input.avatarDataUrl && input.avatarId === option.id} onClick={() => { setInput((current) => ({ ...current, avatarId: option.id, avatarDataUrl: undefined })); setAvatarPickerOpen(false); }} className={cn('rounded-lg border p-1', !input.avatarDataUrl && input.avatarId === option.id ? 'border-brand bg-brand-soft shadow-soft' : 'border-border bg-background')}>
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<img src={option.src} alt="" className="aspect-square w-full rounded object-cover [image-rendering:pixelated]" />
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</button>
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))}
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</div>
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</DialogContent>
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</Dialog>
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</Dialog>
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);
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}
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