feat: Refactor channel management and UI components

- Removed hardcoded channel data from `channel.ts` and replaced it with a dynamic channel dictionary.
- Introduced a new Pinia store `channel.ts` to manage selected and available channels.
- Reworked `AddChannelDialog.vue` to allow users to search and select channels dynamically.
- Updated `TaskCenter.vue` to utilize the new channel store and handle empty channel selections gracefully.
- Enhanced IPC communication for loading and saving selected channels in the configuration.
- Adjusted `runTaskOperationService.ts` to ensure proper handling of channel data.
- Improved styling and structure of UI components for better user experience.
This commit is contained in:
DEV_DSW
2026-04-16 15:13:30 +08:00
parent 7bd5a1aa20
commit 411f4f3421
15 changed files with 668 additions and 214 deletions

View File

@@ -205,14 +205,20 @@ export function runTaskOperationService() {
openedTabIndexByChannelName.clear()
if (Array.isArray(channels)) {
for (let i = 0; i < channels.length; i++) {
const name = channels[i]?.channelName
if (name) openedTabIndexByChannelName.set(String(name), i)
}
const validChannels = Array.isArray(channels)
? channels.filter((c) => c && typeof c === 'object' && c.channelUrl)
: []
if (validChannels.length === 0) {
return { success: false, error: '没有可用的渠道配置' }
}
const result = await executeScriptServiceInstance.executeScript(scriptPath, { channels })
for (let i = 0; i < validChannels.length; i++) {
const name = validChannels[i]?.channelName
if (name) openedTabIndexByChannelName.set(String(name), i)
}
const result = await executeScriptServiceInstance.executeScript(scriptPath, { channels: validChannels })
return { success: true, result }
} catch (error) {
return { success: false, error: (error as any)?.message || 'open channel failed' }