refactor: 清理废弃模块并重构管理端与全端代码
- 移除所有废弃的旧首页配置模块,包括destinationHero、demand相关、HomeExperience、vehicleService等表结构与代码,新增数据库迁移删除遗留表 - 重构管理端后台布局为标准RuoYi风格,新增Sidebar、Navbar、SettingsDrawer等组件,替换旧的过渡菜单实现 - 调整移动端响应断点为768px,更新布局相关测试用例,新增布局组件测试 - 删除OperationsTools发布/重置页面,移除/tools菜单入口,清理对应的API调用与测试代码 - 重构玩法模块编辑器:替换旧的图片手动输入框为图片上传组件,移除冗余的取消按钮 - 新增线索查询offset参数支持,完善查询参数处理逻辑 - 优化rbac菜单构建逻辑,新增可见性控制参数 - 修正管家编辑器提示文案,优化系统资源编辑器表单初始化逻辑 - 清理小程序端废弃的体验推荐组件与相关测试代码 - 更新文档与种子脚本,匹配新的API契约与使用说明
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@@ -13,8 +13,12 @@ from .redis_session import AdminSessionStore, RedisUnavailableError
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DATA_SCOPE_VALUES = {"all", "dept", "dept_and_children", "custom_dept", "self"}
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def build_menu_tree(menus: Iterable[AdminMenu]) -> list[dict[str, Any]]:
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active_menus = [menu for menu in menus if menu.isActive and (menu.type == "button" or menu.isVisible)]
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def build_menu_tree(menus: Iterable[AdminMenu], visible_only: bool = True) -> list[dict[str, Any]]:
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active_menus = [
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menu
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for menu in menus
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if not visible_only or (menu.isActive and (menu.type == "button" or menu.isVisible))
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]
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nodes: dict[str, dict[str, Any]] = {
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menu.id: {
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"id": menu.id,
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